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  1. Miscellaneous: Kedge Keep Issues
  2. Spells: PBAE Cast Consumes Mana, No Hit or Resist
  3. Game Mechanics: Full hp/mana on ding
  4. Pathing Pet still wandering off
  5. Game Mechanics: sneak pull
  6. Game Mechanics: Range check to Pet DS change applies to ALL Pet messages
  7. Pathing in crushbone at about -145, -74
  8. Miscellaneous: Prayer Beads - Incorrect Charge #
  9. Game Mechanics: 255 resist cap for all P99 eras (Pure classic - end of Velious)
  10. Pathing Orcs in Highpass Hold
  11. Game Mechanics: Necromancer pet aggro
  12. Game Mechanics: Innate Proc vs Rune
  13. Game Mechanics: Cannot loot items off of bodies, including my own.
  14. Spells: Zero spell effects showing after new patch
  15. Game Mechanics: MOBS WARPING LEVELS IN UNREST
  16. NPC Spawn Issue: Kurns Tower
  17. Game Mechanics: items not stacking when looted
  18. Quest Issue: shamn of justice vs. wolves of the north faction
  19. Pathing Splitpaw - Kurrpock cavern
  20. Game Mechanics: Sit aggro radius needs a z coordinate check
  21. Quest Issue: Monk Celestial book turn in
  22. Pathing yeti caves in DL
  23. Game Mechanics: Z axis playing a huge partin AoE spells (maybe just spells?)
  24. Miscellaneous: Name plate - Should not have drop shadow (titanium limitation?)
  25. Miscellaneous: Guard Ledshin should NOT see invis
  26. NPC Spawn Issue: tainted seahorse/corrupt seahorse - Kedgekeep
  27. Pathing Charmed Pet Warping HS East
  28. Spells: Necromancer - Augment Death
  29. Spells: Getting problems with range when casting Lightning Strike
  30. Spells: Torpor Mana Expenditure
  31. Pathing BB chessboard bug
  32. Game Mechanics: Pet falling through the ground
  33. Pathing Mobs underground in Kerra Isle
  34. Pathing PERMAFROST PATHING / GHOSTING PROBLEMS
  35. Game Mechanics: Mobs w/ Dagger of Dropping in Splitpaw
  36. Game Mechanics: LoS issues in Permafrost
  37. Pathing Kedge - Pet falling thru floor / Mob pathing
  38. Miscellaneous: Hadden's MR + assist from Axe/Rephas
  39. Spells: aura of cold and res effects
  40. Pathing Sebilis pathing issue
  41. Game Mechanics: Monk 2HB Dual Wield
  42. NPC Spawn Issue: Equestrielle
  43. Pathing A Water Elemental from Erudin Guards getting stuck in ceiling
  44. Game Mechanics: mana regeneration bug?
  45. Game Mechanics: Fast mobs
  46. Game Mechanics: Broken FD Registering As Sitting
  47. Quest Issue: brother zephyl MQ broken
  48. Game Mechanics: Crypt in Seb is still broken
  49. Pathing Train bug in seb disco
  50. Game Mechanics: Spells not finishing.
  51. NPC Spawn Issue: Weird pathing/warping mobs inside Cazic Thule, near TR area
  52. Game Mechanics: Rogue Sneak/Hide
  53. Spells: Shrink, Classic and dungeons.
  54. Game Mechanics: Bard buff stacking (Big Haynar thread)
  55. Spells: Sow clicky(sword) vs Druid sow. lvl 60 being overwritten by lower levels
  56. Spells: Levitate / DMF should stack
  57. Game Mechanics: jboots scaling with lvls?
  58. Spells: Lifetap Resists Revisited
  59. Pathing pets in lguk
  60. Pathing highpass keep
  61. Pathing VP : Bug with pathing in picture room and in bedroom
  62. NPC Spawn Issue: Seb disco bugs
  63. Pathing Mobs Ghosting / Significant Lag with Large groups
  64. Miscellaneous: Skyfire secret canyon
  65. Spells: Pet buff duration
  66. Pathing HS East after last patch
  67. Miscellaneous: Tradeskill combines resulting in multiple / stackable items etc
  68. Game Mechanics: Mob not running at low health after last patch
  69. Game Mechanics: Aggro on Invis v Animals (Goblin Gazughi Ring)
  70. Game Mechanics: NPC Pets and DS
  71. Game Mechanics: Light blue con
  72. Pathing Sebilis pathing
  73. Game Mechanics: Isle 1.5 should not have a pad to Isle 2
  74. Spells: NPC Charm no range limit.
  75. Spells: Divine Aura
  76. Pathing Still some pathing issues after patch
  77. Game Mechanics: Sister of Spire fell through island 7 on flat ground
  78. Pathing Specific Pathing Issue in "Disco" area within "Old Sebilis"
  79. Pathing Howling Stones pathing issues
  80. Spells: Spell recast time not yet met.
  81. Miscellaneous: Items Vanishing After LD
  82. Spells: Fizzling
  83. Pathing The old Sebilis
  84. NPC Spawn Issue: iksar broodling spawn rate
  85. Pathing Pathing mob in guktop
  86. Pathing Upper Guk Pathing
  87. Game Mechanics: Buff Stacking Bug
  88. Game Mechanics: Ranged attack error message
  89. Game Mechanics: Gift of Xev
  90. Pathing Pathing in unrest is ridiculous
  91. Miscellaneous: Firiona Vie Mob Faction Errors
  92. Pathing Sebilis Disco
  93. Spells: Harmtouch - cooldown used when target runs out of range
  94. Game Mechanics: SoW Sword Clicky
  95. Game Mechanics: Lord Nagafen
  96. Game Mechanics: SoulFire Clickies
  97. Game Mechanics: FD bug
  98. Pathing Lguk safehall to AM hallway problems
  99. Game Mechanics: Pet proc's
  100. Miscellaneous: Can't Attack?
  101. Miscellaneous: Cazel Model Incorrect
  102. Game Mechanics: Retlon Brenclog (gnome slave in Crushbone) is supposed to be insta-spawn (he is not)
  103. NPC Spawn Issue: Dragoon Szorn (lesser faydark) too magic resistant?
  104. Pathing Pets in Lower Guk
  105. Game Mechanics: Rage of Vallon/Rage of Zek compiled information [are they correct?]
  106. Spells: HTing something in water
  107. Merchants: Merchant Prices for enchanted jewelry
  108. Game Mechanics: Invis Turnins
  109. Game Mechanics: Targetted AE Spells
  110. Game Mechanics: Character Rolled Back Upon Zoning
  111. Pathing MOB dropped through floor in Seb
  112. Pathing is broken
  113. Spells: Necro FD and Skin like Nature Possible Need Tweaking
  114. Game Mechanics: Forage / summoning item to hands
  115. Quest Issue: Founy Jestands
  116. Miscellaneous: Can't /who Blade
  117. Spells: Shaman Rage Line of Spells (Proof)
  118. Game Mechanics: Necromancer Feign Death needs 15 min duration + 2 minute pet suicide
  119. Game Mechanics: Pets dual wielding 2 handers not working
  120. Game Mechanics: Illusions do not reflect what wearer has equipped
  121. Game Mechanics: AC formula
  122. Game Mechanics: Hiding while swimming & looting a corpse
  123. Game Mechanics: Spell recast time not yet met
  124. Game Mechanics: Level 4 enchanter pets using rusty halbred damage.
  125. Spells: Group Heals
  126. Game Mechanics: Possible pathing/warp issue in lower guk
  127. Spells: Burnout III - Do the right thing, please ;)
  128. Miscellaneous: Trapped under the ice
  129. Game Mechanics: Pets Disappearing / Pet Guard
  130. Game Mechanics: Anson - Stanos Spawning
  131. Spells: Levitate and Gravity Flux
  132. NPC Spawn Issue: Maestro should have same respawn and static mobs in hate?
  133. Game Mechanics: Levitate interrupting long casts
  134. Quest Issue: Kejar the Mighty
  135. Quest Issue: Kelethin Faction
  136. Game Mechanics: Goblin Soothsayer runspeed issue
  137. Spells: Charmed Pet Bug
  138. Spells: Fear not working on mobs underwater
  139. Game Mechanics: Shift+up key bugs out with auto run random
  140. Game Mechanics: PoSky mobs out running SoW
  141. Game Mechanics: Mob speeds when quadding/kiting
  142. Game Mechanics: Perma Flagged PvP
  143. Miscellaneous: Unable to Attack
  144. Miscellaneous: Corpses persisting
  145. Miscellaneous: Baron Yosig fleeing at low health
  146. Game Mechanics: Rogue hide
  147. Miscellaneous: Spell Scroll Display
  148. Game Mechanics: monk fd wiping aggro in middle of mob casting on you
  149. Game Mechanics: Sneak/Hide breaking
  150. Mage Food and Drink Summons.
  151. Game Mechanics: Pet Pathing Crushbone
  152. Game Mechanics: Song cast bar
  153. Game Mechanics: Charmed Pets should drop items given to them
  154. Game Mechanics: Zoning at low HP / buff removal
  155. Game Mechanics: Lay Hands
  156. Miscellaneous: Key Duplication
  157. Game Mechanics: Cowardly Enchanter pets
  158. Proof that Water Pets are supposed to have significantly increased health regen:
  159. Game Mechanics: Bloated Belly trying to kill me!
  160. Miscellaneous: Health Lag in Halas
  161. Game Mechanics: mob double nuking on single cast?
  162. Game Mechanics: Unable to train Pick Lock
  163. Pathing Mobs pathing through statue in OT
  164. Miscellaneous: /played numbers are crazy-inflated
  165. Game Mechanics: NPC Charm in PoHate
  166. Miscellaneous: Patch note archives
  167. Game Mechanics: No Line of Sight Check on Charm (VP Dragons)
  168. Merchants: Disconnect when buying items & running out of plat. Stack gone
  169. Spells: Problem with druid fear/charm
  170. Miscellaneous: Summoned Items remain (sort of) through logout
  171. Game Mechanics: green /con nukers
  172. Game Mechanics: Ticks
  173. Miscellaneous: Kunark spell drops, some things in Howling Stones, and some Mechanics
  174. Game Mechanics: Strange spell gem refresh behavior
  175. Miscellaneous: Staff of the Serpent, wrong version?
  176. Game Mechanics: Combat Ability Window
  177. Miscellaneous: Random Crash - no item in slot.
  178. Pathing Kedge Keep
  179. Miscellaneous: Despair Chub
  180. NPC Spawn Issue: Rogue epic- Anson McBale
  181. NPC Spawn Issue: Eye of Zomm spawned at zl
  182. Pathing City of Mist Reavers bug into ceiling
  183. Pathing Tol Nicelot 2nd floor erudin library
  184. Game Mechanics: Summoned Items Stacking on Cursor
  185. Spells: Bard's AOE Snare
  186. Game Mechanics: Melee'ing should require stamina and depend on weapon weight/speed
  187. Pathing Decaying Skeleton pathing through EC Tunnel near Shady?
  188. Game Mechanics: Charmed PCs ignore FD
  189. Game Mechanics: MOBS warping in EC
  190. Quest Issue: Cleric/Druid Epic - Lord Bergugle tower
  191. Spells: Rage, lvl 49 shm
  192. Game Mechanics: Runners in UGuk
  193. Game Mechanics: Monk Epic
  194. Game Mechanics: Bard Aggro
  195. Spells: Shaman Spell : Fury
  196. Game Mechanics: HS key north
  197. Spells: Syvelian's Anti-Magic Aria
  198. Game Mechanics: Interrupting Dragons
  199. Miscellaneous: Giving things away doesn't necessarily remove them from your encumberance limit
  200. Game Mechanics: Hoshkar AE resistable with shaman slow?
  201. Game Mechanics: Remaining Air When Zoning - Iksar
  202. Game Mechanics: Song haste from items refreshes but wears off
  203. Game Mechanics: NPC's continuing to attack after successful FD
  204. Miscellaneous: Thick Grizzly Bear Skins
  205. Spells: Wizard spell Harvest
  206. Miscellaneous: Pain and suffering death after zoning?
  207. Game Mechanics: Green Aggro Working As Intended?
  208. Pathing Mistmoore pathing
  209. Spells: Skin Like Diamond/Nature
  210. Pathing Turbo-charged Raptors?
  211. Game Mechanics: Non-DE Necro faction to the Neriak Necro guild among others
  212. Game Mechanics: Erudite racial resist adjustments
  213. Pathing seafuries in oot flee on low hp during a quad, new after patch
  214. Game Mechanics: Enchanter getting destroyed
  215. Pathing Unrest Basement
  216. Spells: Paralyzing Earth problems after patch
  217. Miscellaneous: Raising Clan Runnyeye faction in Rivervale
  218. Game Mechanics: Long Range Pet Commands
  219. Miscellaneous: Plane of Sky azaracks
  220. Game Mechanics: Dead and no lost exp.
  221. Pathing Plane of hate
  222. Spells: Group Resist Magic
  223. Spells: resists -200 MR lifetap on green cons
  224. Game Mechanics: Tracking Con
  225. Game Mechanics: Sirran the Lunatic Bugz
  226. Game Mechanics: wtf...is with these resists (SS inside.)
  227. Game Mechanics: Sir Lucan D'Lere not classic; has tethered guard
  228. Pathing Invisible/Disappearing Mobs in Overthere
  229. Merchants: Over 200 wisdom at lvl 60 not giving more mana
  230. Game Mechanics: Pet aggro
  231. Game Mechanics: NPC AE suppose to hit other NPCs
  232. Pathing Lich of Miragul casting spells while in the walls and not moving.
  233. Miscellaneous: Crusader Quarg sees through iksar illusion
  234. Game Mechanics: Overseer of Air in airplane
  235. Spells: Shaman spell spelling issues
  236. Fishing not working right.
  237. Game Mechanics: Spell Resist agro?
  238. Game Mechanics: Picking stuff up from the ground
  239. Miscellaneous: /played wrong
  240. Game Mechanics: Interface Features
  241. Spells: Spellcasting range while on a hill is borked.
  242. Miscellaneous: Plane of Sky Drops
  243. Spells: Cast Sight Targetting
  244. Spells: Druid DoT Stack
  245. Game Mechanics: Shoot timer is buggy
  246. Spells: Symbol of Marzin
  247. Game Mechanics: Light Blue mobs are Dark Green in Track Window
  248. Game Mechanics: Pet Feign Command
  249. Spells: Please fix it
  250. Game Mechanics: (attn: high priest) Channeling rate way too high