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View Full Version : Game Mechanics: Cleric Weapon Skill Caps


Leere
10-26-2009, 04:19 PM
Cleric weapon skills (1hb, 2hb) should progress at a rate of: (level + 1) * 4 with a max value of 175. Currently they appear to be following the format of level * 5.

The progress rate should be the same for druids and shaman. I haven't checked if they are or aren't. Druids share the cap of 175 for theirs (1hb, 2hb, 1hs), while I want to say that shaman actually could get to 200. I've never played a shaman to the point though where I'd be in a position to tell first hand.

Khaleel
10-26-2009, 10:20 PM
Couldn't find a list of skill caps earlier than 2002, but OP seems to be correct:
Cleric ( http://web.archive.org/web/20020228135748/eq.crgaming.com/creationguides/skills/default.asp?Class=Cleric )
Druid ( http://web.archive.org/web/20020228140315/eq.crgaming.com/creationguides/skills/default.asp?Class=Druid )
Shaman ( http://web.archive.org/web/20020228140333/eq.crgaming.com/creationguides/skills/default.asp?Class=Shaman )