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View Full Version : Game Mechanics: Drowning/Falling death


Merrik
11-28-2011, 04:03 PM
I'm almost positive that on live, Red servers caused no exp death when you drowned or fell to your death. My brother had to do a ghetto gate (bank your gear and kill yourself) and I told him to go for a swim since it shouldn't cause exp death, but it did.

either way here is a link to something where people are talking about it (granted this conversation took place in 2009) but is specifically referencing zek servers and rezzes.

http://forums.station.sony.com/eq/posts/list.m?topic_id=145932

quick quote from the above mentioned post (incase people don't want to click)


Currently if you take any non-xp death (Mob DOT, 200k fall, Drowning, Etc...)


I realize this doesn't meet the criteria of proof from a classic era timeline, but this is as good as I could find on short notice.