Wonka11
12-17-2012, 07:18 AM
Troll vs Ogre. I've been trying to do my research, and some would say the short answer is Ogre because of stun resistance, but I wanted to come here and verify such truths since we have velious on the horizon which means that the initial stats Ogres get on creation mean little with everyone hitting their statistics cap in velious.
I'm looking for a good, detailed, or explained answer as to why stun resistance may be the better option at level 60 than regeneration and the snare medallion.
Ogre stun resistance seems nice in some aspects because while you may be interrupted due to melee push, it is not hard to find something to prop yourself up against to avoid spell interruption from melee. Now I'm not clear if bash has an inherent chance to interrupt any spell casting, but I can see the logic behind avoiding the 1-1.5 second stun that accompanies the bash, especially if you're tanking multiple adds.
Now on the other hand:
Troll regeneration appears to be a nice boon; everyone and their mother loves fungi tunics, and currently on p99 a troll sitting gets 16 hp regeneration per tick, and standing 12 (same as Iksar) at max level. Standing, this amount is close to a Fungi tunic, and sitting it exceeds that of a fungi tunic. Combined with fungi tunic however, we're looking at a 27 to 31 hp per tick regen sitting and standing before any regeneration buffs are even casted on one's self.
Now its true that this may pale overtime once a Shaman reaches 60 because of Torpor, however, the amount of regen you're receiving in combat does add up over time.
Lastly, snare pendant seems to be considerably helpful as well in some situations. If a mob dies while still rooted, then it is not as useful obviously, but at times you're tanking things in a dungeon and they start to run I can see such an item being very useful. Granted it is a 5 second cast with reports of lasting 30 to 50ish seconds, but I don't see it being hard to time hitting a mob with it when he enters the 21-22% health range, and having the snare completely stop the mob near 10%.
So what say you, oh Shaman of Norrath. I'd like to get some well thought out opinions on this.
I'm looking for a good, detailed, or explained answer as to why stun resistance may be the better option at level 60 than regeneration and the snare medallion.
Ogre stun resistance seems nice in some aspects because while you may be interrupted due to melee push, it is not hard to find something to prop yourself up against to avoid spell interruption from melee. Now I'm not clear if bash has an inherent chance to interrupt any spell casting, but I can see the logic behind avoiding the 1-1.5 second stun that accompanies the bash, especially if you're tanking multiple adds.
Now on the other hand:
Troll regeneration appears to be a nice boon; everyone and their mother loves fungi tunics, and currently on p99 a troll sitting gets 16 hp regeneration per tick, and standing 12 (same as Iksar) at max level. Standing, this amount is close to a Fungi tunic, and sitting it exceeds that of a fungi tunic. Combined with fungi tunic however, we're looking at a 27 to 31 hp per tick regen sitting and standing before any regeneration buffs are even casted on one's self.
Now its true that this may pale overtime once a Shaman reaches 60 because of Torpor, however, the amount of regen you're receiving in combat does add up over time.
Lastly, snare pendant seems to be considerably helpful as well in some situations. If a mob dies while still rooted, then it is not as useful obviously, but at times you're tanking things in a dungeon and they start to run I can see such an item being very useful. Granted it is a 5 second cast with reports of lasting 30 to 50ish seconds, but I don't see it being hard to time hitting a mob with it when he enters the 21-22% health range, and having the snare completely stop the mob near 10%.
So what say you, oh Shaman of Norrath. I'd like to get some well thought out opinions on this.