Daldaen |
04-19-2017 10:53 AM |
Quote:
Originally Posted by arsenalpow
(Post 2509434)
It's helpful to a point, but too many rules creates situations where the staff has to mediate every little thing which poisons things.
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Basically this.
CSR should exist to fix issues with stuck characters, broken quests, rot corpses, and deleted/lost items.
Anything camp or raid based should be handled by the players themselves. As much as you hate on A/A for their driving of the raid scene, if there were no rules you could attempt to muscle them into a rotation. No CSR VP was no problem cause 32k dragons die in 30 seconds. But when you've got Vulak in camp, any little train can mess everything up, and it's going to be impossible to countertrain for the duration of Vulak.
I'd love to see the casual guilds become terrorists and hold vulaks hostage for the ability to raid on their schedule. At the very least, it would greatly improve the state of RNF.
"Give us one Feshlak and one Dagarn or we train your Vulak at 20%!" Lololol
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