Project 1999

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-   -   How to edit/disable some sounds? (/forums/showthread.php?t=66316)

stormlord 02-26-2012 03:37 PM

How to edit/disable some sounds?
 
The sounds I want to edit or disable are:
1) Completion of quest
2) Looting a creature with coin
3) Level up

Specifically, I want to lower the volume or just remove if I can't lower it.

Amirite 02-26-2012 06:06 PM

find that sound in the eq folder and delete it

stormlord 02-26-2012 11:33 PM

Quote:

Originally Posted by Amirite (Post 570749)
find that sound in the eq folder and delete it

I've looked and can't find them.

Any help? That's why I came here.

stormlord 02-27-2012 04:32 PM

Got my answer here:
snd2.pfs -> endquest.wav (the completed quest sound)
snd2.pfs -> levelup.wav (the ding sound)
snd2.pfs -> buyitem.wav (the coin sound)

Just deleted em. Used EQInside. I think buyitem.wav is the one that's used when looting, but it might not be. I'll find out. And I hope that the program I used didn't bug or make my client messed up.

You can also use S3DSpy(exe), but need to keep backups of the original files.

I wonder if they fixed that on live? Those sounds are extremely loud to my ears. I mean, it seems like most sounds do not irritate my ears. But those vibrate my ear drum and it almost hurts.

In all this, gotta keep in mind that these are proprietary files. In a way, it reminds me of any single player game that you might hack/mod, like Morrowind or Oblivion, except this is an MMO client.

Arterian 03-10-2013 07:38 PM

I have the exact opposite problem, I suddenly don't hear the chance sound when looting.

Any solutions? Only happens on certain characters.

sanforce 04-21-2013 03:37 AM

Bag sounds can also be loud.

Swish 04-21-2013 11:54 AM

Quote:

Originally Posted by sanforce (Post 928694)
Bag sounds can also be loud.

Especially when looting full bags on a corpse.... *thud* *thud* *thud* *thud*.

AK-Rapture 04-21-2013 02:17 PM

If you're not hearing the coin sound on looting it's probably because you've turned Autosplit on.

The bag looting and quest turnin sounds are multiplied by the number of items in the bag or turnin. Full bags seem to get one loot sound per item in them, so full bags are loud. Same is true of quest turnins. Try one item at a time vs four items at a time to see what I mean.

It's classic.


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