Project 1999

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-   -   Miscellaneous: Alecta (/forums/showthread.php?t=136404)

ledbedder 01-22-2014 05:49 AM

Alecta
 
I know you're busy in real life, but i see that you've updated the priority pvp fix post at the top of the forum with other things like bow LOS on 1/19, but can you address melee damage? majority of the server agrees it's broken yet no response has been given

Technique 01-22-2014 10:14 AM

Quote:

Originally Posted by ledbedder (Post 1286755)
majority of the server agrees it's broken yet no response has been given

And by "majority" you mean "a handful of people with scant anecdotes and complaints, but no substantial proof that it differs from its PvE performance on this server, let alone any historical evidence that it should".

ledbedder 01-22-2014 10:28 AM

ignore people who don't provide their ingame names, this guy probably has 2 lvl60 rogues

Swish 01-22-2014 11:52 AM

I thought it was sunstrike wizards that were the problem? how long before everyone's dps is nerfed and it takes 5 minutes to kill someone?

COLGATETHEGRANDMASTER 01-22-2014 12:05 PM

Quote:

Originally Posted by Swish (Post 1287000)
I thought it was sunstrike wizards that were the problem? how long before everyone's dps is nerfed and it takes 5 minutes to kill someone?

i think that's the goal here

Nirgon 01-22-2014 12:46 PM

Need to patch Alecta back in.

Bump.

Mac Dretti 01-22-2014 04:38 PM

Should have filed this AS NPC Spawn Issue instead of Miscellaneous

Zalaerian 01-23-2014 12:07 AM

Quote:

Originally Posted by Swish (Post 1287000)
I thought it was sunstrike wizards that were the problem? how long before everyone's dps is nerfed and it takes 5 minutes to kill someone?

would rather have pvp where setting up CC and interupts to score kills than spam 111111 sunstrike

Nirgon 01-23-2014 12:53 PM

I would have never sunstriked someone on live rocking resist gear.

I'd open with it if they didn't see me comin' tho just cuz you can't see what they wearing and... hell.. roll the dice.

Smedy 01-24-2014 10:24 AM

1. resist needs slight tweaking in the higher end partials, it seems with current code sunstrike is a minimum 500 damage nuke no matter how high your fr is.

2. melee damage needs to be toned the fuck down, especially the pure melees, warriors, monk, rogues are swinging and hitting for max and way to much/hard all the time, rogues are especially op, monks mitigation is alittle ridicolous too but maybe thats the way its suppose to be


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