Quote:
|
Quote:
In addition, the following changes were left out of yesterday's patch message: Fixed a bug that would cause some to not be able to cast after being feared. Data for group members and targets will be updated more frequently. This change should reduce complaints of warping and slow hitpoint and other updates. Bards received increases in the skill cap for their instrument skills. Changed the default combo for casting spells from CTRL-1:8 to ALT-1:8, as CTRL was interfering with players ability to strafe. and if I remember correctly there was even an official post about how strafe running made it very hard for mobs to hit ya, pre kunark.. |
Quote:
|
Quote:
There was no "set the a key to strafe left". That came later. |
FD finally fixed. Not gonna lie, I will miss sneak pulling, but it was grossly wrong on the server. Too bad it's 6 years late lol. Now maybe people will appreciate other pulling classes and CC more when monks actually have to spend a decent amount of time splitting mobs.
Also a pretty huge nerf to Haflings. |
Quote:
|
Quote:
|
TBH sneak pulling with a monk made it easy on here. Problem is the trick we used on live doesn't work here topull. Thetrick was double star/jav'ing to split mobs. So its going to make corner splitting more of a art. Also when the removed sneak from monks working they also added the timer like 2 min of being fd to wipe all aggro. you would get a little pop up text saying your enemies have forgotten about you or something. I forget teh exact wording..
|
Quote:
I remember it coming in when they changed endurance and sped up meditating (rest mode or w/e) Def not part of this era, mobs are supposed to remember & chase you forever |
Still no explanation regarding damage changes?
|
All times are GMT -4. The time now is 11:10 PM. |
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.