Has anyone tested Intimidation changes last patch?
I'm still leveling up my Monk and haven't reached intimidation yet, saw these latest patch notes: (http://www.project1999.com/forums/sh...d.php?t=144205):
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I don't notice a huge difference in it landing and my skill tended to be max. But it's got a "casting" time so to speak now, so its a little more annoying.
But unless its a low blue, the success seems pretty slim. |
At 47 it still lands on most blues regularly. It just doesn't fire until the end of the animation, which can be annoying.
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I haven't had a chance to test since I just rolled a monk on red and he's only lvl 10 but can you skill up on bankers etc. safely like classic? |
It's much closer to classic than it was. I'm happy with the change.
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Once I hit 18 on my monk, I would run through zones clicked on a guard or a higher level mob and just spam intimidate while running through Cab, FoB, WW, etc. Got that skill up real quick. Also, using it to solo in OT @ 22 and on giants in WW and it works fairly often, at least it seems to. It goes off every other fight at least, and can sometimes go off multiple times in a row. Yesterday I had 3 mobs in a row that did about 5% damage to me as I had them feared the whole time. Of course, it didn't go off the next 3 fights in a row and ended with about 15% after fighting a tiger. Stupid RNG.
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34 rogue. worked zero times for me last night soloing mostly light blues.
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Oh cute, a soloing rogue. :D
The skill is supposed to be unreliable. |
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Hmmmm. |
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