Project 1999

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-   -   Game Mechanics: Mightystrike / stuns/ kick stuns (/forums/showthread.php?t=141402)

Bazia 03-04-2014 03:46 AM

I don't understand what you're asking for in that thread but if you look back through the forums you will see a patch on Red during classic that increased melee dmg output by a good amount.

Just scale it back however much it was increased would be a simple fix.

Handpartytowel 09-05-2014 12:00 PM

bump.

mighty strike while berzerk is retardedly overpowered. every single hit for the duration of the disc (10s?) stuns for 1 second and hits for 4x damage.

what this means in real gameplay terms is that any warrior on the server can go afk to make coffee for the first 90% of his life, casually take a sip of his drink, hit a disc and 100% -> 0% any character, fully geared and raid buffed, standing 2 feet away from a zone line with 100% killshot certainty unless that class has an avoidance / riposte disc.

i believe the hits should be doing 0.1 or 0.0s stuns (interupts), not 100% stucklocking an opponent while you have 4x quake arena god mode buff activated.

Nirgon 09-05-2014 12:44 PM

Looked at thread.

Methinks AC not working has most to do with this...

But I'd ask Kringe about stun duration. I know crippling blows had a brief stun, not 100% sure right now if it should be 1s or .1s or .01s :P.

Melees hit too much / really high every time.

Bazia 09-05-2014 04:11 PM

overpowered but classic

dealwithit.jpg

Nirgon 09-05-2014 04:46 PM

The current hit rate against players!?

Colgate 09-05-2014 05:35 PM

hit rate and frequency of high damage/max hits is currently way too high

the AC changes haynar has patched onto the velious beta server actually make AC and ATK values feel very important; damage seems to be lowered across the board, even on low AC casters, unless you have avatar or something

Nirgon 10-24-2014 11:43 AM

I had something like 5 1hb skill and was able to hit a shaman in my range for max/near max hit every time a couple nights ago.

Crazycloud 10-24-2014 12:10 PM

Quote:

Originally Posted by Smedy (Post 1347261)
well its not just warriors that are op, it's monk, warrior, rogue that are op, the pure meeles on project 1999 is far superior to what they ever was on live. Needs to be looked at for sure.


Malevz 10-24-2014 12:10 PM

Played a caster, and a tank. Doesn't seem to matter how much AC you have, get hit just as hard on plate tank as on a clothie.

Crazycloud 10-24-2014 12:13 PM

Quote:

Originally Posted by Nirgon (Post 1655668)
I had something like 5 1hb skill and was able to hit a shaman in my range for max/near max hit every time a couple nights ago.

yeah something is off, usually when i OT hammer with no skill im landing alot with full dmg.


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