Project 1999

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-   -   weird screen line artifacting (/forums/showthread.php?t=145406)

r00t 03-30-2014 12:34 AM

weird screen line artifacting
 
I seem to have lines across the screen that warp text. It is not present in screenshots. It appears with WinEQ too. I have a evga gtx 780 ti with up to date drivers. wutdo

http://i.imgur.com/CFGuct8.png

Azure 03-30-2014 12:44 AM

looks like a bad cable/out of sync monitor

Tasslehofp99 03-30-2014 02:22 AM

Used to happen to me, tried a few different resolution settings and it went away.

mtb tripper 03-30-2014 02:59 AM

This has always happened to me, I just learned to sort of ignore it. I don't know if there is a solution for it. It is only one place on my screen that does it though, not multiple.

r00t 03-30-2014 04:22 AM

Quote:

Originally Posted by Azure (Post 1389840)
looks like a bad cable/out of sync monitor

why is artifacting only in eq

Quote:

Originally Posted by Tasslehofp99 (Post 1389999)
Used to happen to me, tried a few different resolution settings and it went away.

wuts wrong with native res

SamwiseRed 03-30-2014 04:27 AM

Quote:

Originally Posted by r00t (Post 1389823)
I seem to have lines across the screen that warp text. It is not present in screenshots. It appears with WinEQ too. I have a evga gtx 780 ti with up to date drivers. wutdo

http://i.imgur.com/CFGuct8.png

i get that if im in windowed mode but max reso (1600x900 for me)
if i use smaller windowed mode or fullscreen it goes away.

Hailto 03-30-2014 05:48 AM

It happens to me when in windowed mode at native resolution. It goes away when you switch to full screen, its annoying as fuck but I havent found a fix for it. Would buy one of you nerds a beer if you figure out a fix, been annoying me for months.

akathanam 03-30-2014 05:55 AM

It is due to scaling. Say the client runs with the native resolution of the display (eg 1920x1080). When it runs in window mode, it can't display the whole height of 1080 pixel, due to the frame decorations and/or taskbar. In order to display the whole window, it has to resize the content. Due to it only being a few lines of pixel to short, it has to omit a line every now and then. That is the abberation you see. (In a nutshell).


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