Project 1999

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-   -   If 2 players are Ally with guards, they help no one. (/forums/showthread.php?t=210068)

Somekid123 09-06-2015 07:58 PM

If 2 players are Ally with guards, they help no one.
 
Unlike when both players were warmly, they'd attack whoever attacked first, been in Thurgadin / North Freeport so far where at ally nothing happens.

Tiewon Shu 09-11-2015 01:12 PM

Quote:

Originally Posted by blondeattk (Post 2042507)
are you drunk?

or english your second lang ....

..again so it makes sense plz.

That's not nice...


Quote:

Originally Posted by Somekid123 (Post 2038004)
Unlike when both players were warmly, they'd attack whoever attacked first, been in Thurgadin / North Freeport so far where at ally nothing happens.

Translation. When two players are fighting in front of the guards, the guards normally attack the player who struck first. Since velious, faction standing increased from warmly to ally. Now, when attacking players in front of the guards, if you both con as "ally" to the guards, the guards no longer assist in laying the smack down on the player who began the assault.

Somekid123 09-12-2015 07:11 PM

^

Somekid123 09-27-2015 09:15 PM

^

Gustoo 09-30-2015 09:29 PM

Are you sure it isn't correct as is Andain? I think that allys should be able to just murder eachother on top of guards and they don't blink.

Somekid123 10-09-2015 07:38 PM

^

Somekid123 10-17-2015 06:32 PM

^

nilbog 12-29-2015 05:13 PM

Quote:

Originally Posted by Alecta (Post 1186926)
Ally attackers won't trigger guards when attacking other ally players pending next patch.

Other than that, I think this is working as intended (until teams considerations are put in).



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