Project 1999

Project 1999 (/forums/index.php)
-   Tanks (/forums/forumdisplay.php?f=62)
-   -   Warrior's bash, slam, and kick-stun differences (/forums/showthread.php?t=276215)

fash 06-21-2017 02:20 PM

Warrior's bash, slam, and kick-stun differences
 
At 60 as a warrior, is there any difference in the effectiveness that bash, slam, and kick-stun have at stunning? Do they have different chances of stunning? Different miss rates? Different duration? Different behavior when attacking from back? Differences in pvp vs pve? etc

Troxx 06-21-2017 03:33 PM

Same everything.

Slam for large races lets you bash without a shield but after kick starts to stun there shouldn't be a difference in anything other than potential damage based on your skill.

Naethyn 06-21-2017 03:39 PM

Kick skill caps at 210.
Slam/Bash skill caps at 240.

At 55 a warrior's kicks gain the ability to stun, but with slam/bash having a higher skill cap it is the better option.

A non slam warrior should be swapping in a shield to do a bash to interrupt caster spell casts. Swapping weapons is a huge part of playing a warrior. Set up your hot bar to have your primary, secondary slots and a bag you can open by it.

fash 06-22-2017 10:59 PM

Quote:

Originally Posted by Naethyn (Post 2544588)
with slam/bash having a higher skill cap it is the better option.

Do the different skill levels mean a different chance for the attack to miss? Or is there something else affected by skill level?

skarlorn 06-23-2017 02:38 AM

Quote:

Originally Posted by fash (Post 2545385)
Do the different skill levels mean a different chance for the attack to miss? Or is there something else affected by skill level?

Higher skill level gives you higher chance to pull off the attack. Thus, higher the cap, inherently higher effectiveness.

While Naethyn is right, I stopped quickswapping to shield bash when I hit 55. Call me lazy but ehhhhh.


All times are GMT -4. The time now is 07:10 PM.

Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.