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Castle 11-29-2011 01:37 PM

Summary of PvP Box History
 
We all want a competitive advantage, and the fairness of said advantage is dictated by the Devs. It can be legit or non-legit. A guild, or MQ. A leveling spot you know about, or rechargeable wands. Some previous boxes had biased GMs. But it's whatever.

We all come in with expectations of getting this advantage, but when we realize it doesn't work the way we expected, it gets changed, OR our advantage isn't as useful compared to other people's advantage. This is when numbers start to dwindle.
  • He got that item before quest got taken out, but I didn't
  • He keeps wanding me
  • Our guild sucks OR their guild is better
  • This takes too long to level
  • Insert random QQ here

It happens every box. Sooner or later we will realize the super slow xp rate and other classic things are unnecessary time sinks. I'll post my solution elsewhere.

socialist 11-29-2011 02:00 PM

On the contrary, I believe the slow xp and classic features are what gives the game longevity and meaning. There have been plenty of attempts at non-classic PvP emus, and none have been particularly succesful. Red99 is already a staggering success, so doom and gloom posts are pretty fucking idiotic. The server is doing great, some people just throw tantrums if it isn't exactly what they demand.

Softcore PK 11-29-2011 04:07 PM

The xp rate sucks so bad :(

but it is good for us, and we do need it. And c'mon Castle, there are already like LOTS more Thex daggers on this server than there should be. You can probably buy one for 50pp due to thex inflation.

Danger 11-29-2011 04:11 PM

Quote:

Originally Posted by Softcore PK (Post 478326)
The xp rate sucks so bad :(

but it is good for us, and we do need it. And c'mon Castle, there are already like LOTS more Thex daggers on this server than there should be. You can probably buy one for 50pp due to thex inflation.

I've seen you QQing about thex daggers in like 3 or 4 other posts.... chill brew, buy one for 50pp in a week. Atm people are gunna be like "QUest TkEn out? lololol 300pp!!1" Give it a week or two.

MrSparkle001 11-29-2011 06:19 PM

Get rid of all Thex daggers, as if they never existed. What do people lose, the small amount of time spent making a level 1 hobbit? It was a ridiculous quest that gave an item with way too much + sv disease that didn't even need to be equipped as a melee weapon.

If they had the good sense to remove the quest they should have the good sense to remove all daggers from the game. Pretend they never existed in the first place. Otherwise this is the kind of move that alienates players and makes them play elsewhere. Is that what we want?

billyinorganic 11-29-2011 08:12 PM

i for one am GLAD That there is one person out there who is higher level then everyone by far...!!

THAT IS CLASSIC BRo...

SHE IS A CHAMP... NEVER PVPED

Albane 11-29-2011 10:51 PM

Quote:

Originally Posted by MrSparkle001 (Post 478475)
Get rid of all Thex daggers, as if they never existed. What do people lose, the small amount of time spent making a level 1 hobbit? It was a ridiculous quest that gave an item with way too much + sv disease that didn't even need to be equipped as a melee weapon.

The easy answer is to actually edit the item itself. Drop the disease resist down to +5 in the items file. Easy fix to a stupid problem.

Want to see who exploited to level, compare their played time to their current level in the backend database.

MrSparkle001 11-29-2011 11:38 PM

+5 instead of +50 works too. I actually prefer that. Not that I mind losing an item I didn't have to work or camp for, but at least the power of the dagger would fit the ease of the quest.

Truth 11-29-2011 11:40 PM

theres easier quests for +10pr/dr rings

Knuckle 11-29-2011 11:49 PM

I hate the slow xp and ill be way behind everyone to 50, but I think this server will last where others fell.


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