Project 1999

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-   -   P99 in Wine - Invisible character/creature models (/forums/showthread.php?t=155199)

The1Gnome 06-21-2014 09:46 PM

P99 in Wine - Invisible character/creature models
 
I've been playing P99 on and off for several months. I play on a mac through wine and it has always worked great. After upgrading to mavericks I decided to hop back on the P99 server and had to switch my wine engine to 1.7.18 to get it to work with some winetricks (d3dx9, glsl disabled).

It has been working great and then I crashed in Qeynos today. After restarting and logging back on I can get into the server but all the player character and npc models are invisible. I can see the names and the environment but no characters.

I have tried toying with the settings for the wrapper but it hasn't worked. I'm not even sure what would be causing this problem. Has anyone else on a mac ever encountered this issue?

The1Gnome 06-22-2014 08:17 PM

Update: After completely reinstalling the client and still encountering the same "invisible characters" problem I decided it had to be in wine.

Since no tweaking was fixing it I decided to download the newest wineskin winery and update the wine engines and just make a completely new wrapper from the instructions on these forums. I switched to the 1.7.8 engine mentioned (which would crash in my previous wrapper) and it fixed the issue.

Still have no idea what caused it but at least now its gone. Lol

tristantio 06-23-2014 11:58 AM

I had the same issue with wine under Arch Linux when it went from 1.5 to 1.6 (and now up to 1.7 I believe) - I fixed by reverting and hanging around 1.5.

Splorf22 06-23-2014 12:25 PM

I had the same issue. One of the steps in the wine guide is to turn off the vertex and pixel shaders; that worked for me.

BennoFlo 09-25-2014 02:12 PM

Thanks for the pixel shader comment... Saved me!

Also, does anyone have the problem of Wine crashing like 2-3 times before a successful load?

Is that normal? I haven't been playing much in game yet, but I wonder if crashes occur consistently.

Arkaan 09-29-2014 03:17 PM

Quote:

Originally Posted by BennoFlo (Post 1626285)
Thanks for the pixel shader comment... Saved me!

Also, does anyone have the problem of Wine crashing like 2-3 times before a successful load?

Is that normal? I haven't been playing much in game yet, but I wonder if crashes occur consistently.

I've had this happen on my PC under both Windows and Linux.

I think it has to do with latency on the inet. Seems to happen more for me than others, and I'm on a Verizon hotspot. But it's totally random.. Were you were able to log in smoothly after waiting?

yraapt 11-14-2014 03:00 PM

How do you turn off pixel/vertex shaders?

I tried the following registry settings I found via google, but it did not seem to help :(

HKEY_CURRENT_USER\Software\Wine\Direct3D\PixelShad erMode [Set to "disabled" to turn off]

HKEY_CURRENT_USER\Software\Wine\Direct3D\VertexSha derMode [Set to "none" to turn off]

yraapt 11-14-2014 03:12 PM

I ended up adding the following and now it works :)

UseGLSL="disabled"

kaostrife 06-11-2016 09:30 PM

Quote:

Originally Posted by yraapt (Post 1679641)
I ended up adding the following and now it works :)

UseGLSL="disabled"

Is this entering it in the registry as a string with the value "disabled"? All under Direct3D?

Wisteso 06-18-2016 10:54 PM

You disable the shaders using the eqclient.ini file OR using the advanced graphics settings (if you can get logged in to the game).


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