Project 1999

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-   -   Miscellaneous: Translocate, Player Con, and Loot Messages - May 8, 2001 Patch (/forums/showthread.php?t=242851)

Doctor Jeff 05-14-2016 09:04 PM

Translocate, Player Con, and Loot Messages - May 8, 2001 Patch
 
Currently conning players returns green, darkblue, white, yellow, or red messages.

As per the May 8, 2001 patch, the only colors returned should be Green, White/Black, and Red.

Quote:

/Consider will only have three results when used to consider a Player Character. The character will show as 'green' if he is below the range that allows you to attack him. The character will show as 'white/black' if he is within your ability to attack. And the character will show as 'red' if he is above your range. This will only take effect on PvP servers.
Wizards should no longer be affected by their own Translocate spells in any way.

Quote:

Translocation spells: Five new Wizard 'push' spells have been added (Translocate: Fay, Tox, North, Combine and Group). Translocate spells send the group to the location, while the Wizard remains behind. Translocate Group sends everyone in the group (except the Wizard) to their own bind points. Translocate Group can be found on NPCs in Velious (and they won't give them up easily). The others are available on an exclusive vendor. All Translocate spells (even the original Translocate) have confirmation boxes that must be accepted before the target will be sent. And Wizards can no longer Translocate themselves.
Additionally, Loot messages should now be preceeded by "--" to avoid confusion and fake loot messages. using the ':' command.

Quote:

Looting text has been changed. You will now see a -- before and after any loot messages. This has been changed primarily to help prevent any fake looting messages from being thought of as real.

Doctor Jeff 05-14-2016 09:07 PM

Sorry, wrong subforum. Please move this to the regular Bugs section.

silo32 05-15-2016 08:27 AM

this is a custom pvp server

we had 8 pvp range now 4

never did a player con "is your body ready" not classic

wizard's TL spells NEVER and I mean NEVER get nerfed in our time line on red99

enjoy your stay

Doctor Jeff 05-19-2016 03:32 PM

bump

Doctor Jeff 12-01-2016 11:33 AM

bumpy do

vouss 12-07-2016 08:17 PM

Working as intended , move to resolved

Doctor Jeff 12-08-2016 08:16 AM

Quote:

Originally Posted by Doctor Jeff (Post 2278285)
bump


Doctor Jeff 12-09-2016 07:48 PM

Quote:

Originally Posted by vouss (Post 2418694)
Working as intended , move to resolved

This mechanic is not actually working as intended and the issue is not resolved.

vouss 12-10-2016 03:43 PM

I'm sorry but you are wrong. move to resolved

vouss 12-12-2016 02:09 AM

clearly OP has a strong bias ( he is a terrible player ). He is also wrong. Move to resolved.


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