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-   -   mob run speed (/forums/showthread.php?t=72891)

tekniq 04-23-2012 12:44 AM

mob run speed
 
makes soloing as a monk very very annoying :(

CrowsNest 04-23-2012 01:26 AM

Don't monks have enough goin for them lol

Boilon 04-23-2012 01:31 AM

i can't even finish the guards in freeport I have been killing... before they run in to another one lmao

Uteunayr 04-23-2012 01:35 AM

Yeah... /sadface

Nuesnada 04-23-2012 02:05 AM

how many threads we need on this subject ?
 
yes mobs are running away soooner


this was discussed in a thread in bugs section before patch. Mobs running away sooner is how it was on live during classic era.

their is another thread also discussing this issue on bugs also

Thanks for listening

Bwils 04-23-2012 02:22 AM

lol i am 59 war and i went to mistmoore to mess around and kill low level names. Couldn't even kill a green mob. They would run away at 35%. I was chasing them all around the castle. Then I gave up!

Slave 04-23-2012 03:46 AM

Mobs running sooner is a good thing and brings us closer to Classic times... unfortunately the run speed here is way jacked up for some reason on NPCs.

GreenGear 04-23-2012 03:52 AM

Quote:

Originally Posted by Slave (Post 628591)
Mobs running sooner is a good thing and brings us closer to Classic times...

No. Shutup. Just because it may be closer to a thing doesn't mean it's better. I don't remember things being this retarded on live. I truly don't.

This patch is for the birds. It's awful. I just had a group disband because they couldn't deal with it. This one goblin was bouncing off the walls and it was a pain in the ass to find that melee radius to finish it.

It's a bad thing. A bad thing. It was fine the way it was before.

Tippett 04-23-2012 03:53 AM

Quote:

Originally Posted by GreenGear (Post 628595)
No. Shutup. Just because it may be closer to a thing doesn't mean it's better. I don't remember things being this retarded on live. I truly don't.

This patch is for the birds. It's awful. I just had a group disband because they couldn't deal with it. This one goblin was bouncing off the walls and it was a pain in the ass to find that melee radius to finish it.

It's a bad thing. A bad thing. It was fine the way it was before.


Slave 04-23-2012 05:17 AM

Did you like, read the rest of what I wrote after the ellipses? Obviously that poisons the whole deal. You can't have mobs running away from players faster than players can run. That's not how it was on Live. Obviously.


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