Project 1999

Project 1999 (/forums/index.php)
-   Blue Server Chat (/forums/forumdisplay.php?f=17)
-   -   An alternative to variance (/forums/showthread.php?t=187944)

Troubled 04-05-2015 12:49 AM

An alternative to variance
 
http://i.imgur.com/Rb8KwHi.jpg

Variance = socking. The GMs hate it and laugh at us, but everyone knows there's no way around it. No matter what, you have socking.

My suggestion is removing variance so the socking goes to a minimum. That's really all I can think of.

Any good ideas?

Susvain2 04-05-2015 12:50 AM

http://i.imgur.com/motFhrH.jpg

Troubled 04-05-2015 12:52 AM

Shit looks pathetic as fuck. Is there another way?

ArumTP 04-05-2015 01:00 AM

Not raid~ not sock~ rotate in R~. These are your options.

Ella`Ella 04-05-2015 01:04 AM

Quote:

Originally Posted by Troubled (Post 1845517)
Shit looks pathetic as fuck. Is there another way?

Ban Chest and everything else should just fall into place.

Troubled 04-05-2015 01:14 AM

Quote:

Originally Posted by Ella`Ella (Post 1845525)
Ban Chest and everything else should just fall into place.

An honest and acceptable answer. Any other ideas before this is officially invoked?

Sirken 04-05-2015 01:20 AM

replace all raid spawns with completely random earthquakes that may or may not ever happen. :D

arsenalpow 04-05-2015 01:21 AM

http://i.imgur.com/9mLLIFN.png

khanable 04-05-2015 01:21 AM

Been a fan of the removal/massive reduction of variance for a long time now.

+/-30 minutes is sufficient, still need a degree of randomness in there

Ella`Ella 04-05-2015 01:22 AM

Quote:

Originally Posted by Sirken (Post 1845541)
replace all raid spawns with completely random earthquakes that may or may not ever happen. :D

All FFA


All times are GMT -4. The time now is 01:59 PM.

Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.