An alternative to variance
http://i.imgur.com/Rb8KwHi.jpg
Variance = socking. The GMs hate it and laugh at us, but everyone knows there's no way around it. No matter what, you have socking. My suggestion is removing variance so the socking goes to a minimum. That's really all I can think of. Any good ideas? |
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Shit looks pathetic as fuck. Is there another way?
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Not raid~ not sock~ rotate in R~. These are your options.
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replace all raid spawns with completely random earthquakes that may or may not ever happen. :D
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Been a fan of the removal/massive reduction of variance for a long time now.
+/-30 minutes is sufficient, still need a degree of randomness in there |
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