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-   -   Swarm lag - explain like I'm five... (/forums/showthread.php?t=249097)

Senn 07-28-2016 09:02 PM

Swarm lag - explain like I'm five...
 
So,

Someone is swarming at the moment in LOIO. That's fine, it sucks to do it at primetime and also have the courier PH mobs trapped in the swarm, but hey, they can play how they want at lvl 17 trailing lvl 20 mobs for 30+ minutes...

Currently, I [my client] am around 5 minutes behind; in that I cast a spell and am waiting 5 minutes until the spell hits. Last time my client caught up I was being attacked by an icebone skellie, which came as a surprise.

I am on a wired, synchronous 200Mbps connection with the following speedtest:

http://www.speedtest.net/my-result/5511637564

http://i.imgur.com/AbY4PUJ.png

I replied to someone at 49 minutes past the hour and it's now 01 minutes past the next hour and I still can't see my reply as being sent.

My connection status shows '100% - 295ms', which is usual for Australia, but anytime I am in a zone with swarming, it all goes to shit in that I can't sit, camp, cast, do anything.

Even on home connection which is 100/40 I get it, but to get it on a 200Mbps synchronous link just sucks.

My question is, why does my client lag out / desync (not sure what the correct term is here)?

(edit: just got disconnected after 15 minutes of being able to do nothing)

Senn 07-28-2016 09:10 PM

And just got back in to find myself dead, naked, missing xp and no clue where my corpse is. Brilliant...

applesauce25r624 07-28-2016 09:13 PM

explanation: shit is classic

maskedmelon 07-28-2016 09:28 PM

Anyone else ever lag going up the Kelethin lifts back in 1999, or did I suffer that alone?

zanderklocke 07-28-2016 09:30 PM

Lake of Ill Omen and Dreadlands cause unusual lag unlike other zones when bards kite. I don't know why. It doesn't affect all players either.

Thulack 07-28-2016 11:16 PM

You in australia you say? Well the servers are roughly 10,500 miles away from you. Packets get screwed up traveling that distance.

Senn 07-29-2016 12:27 AM

Quote:

Originally Posted by quido (Post 2331232)
it's called a desync and you're stupid to try to wait it out

Thanks for that, Einstein. Given that I can't /camp or do anything, what's the go? I just end task on eqgame.exe?

Quote:

Originally Posted by zanderklocke (Post 2331188)
Lake of Ill Omen and Dreadlands cause unusual lag unlike other zones when bards kite. I don't know why. It doesn't affect all players either.

I'm wondering if there is anything I can do to mitigate the desync in the first place when a bard is swarming in a zone I happen to be in?

Quote:

Originally Posted by Thulack (Post 2331225)
You in australia you say? Well the servers are roughly 10,500 miles away from you. Packets get screwed up traveling that distance.

I figured this too, but then I don't show any packet loss in the status meter. I guess all the packets arrive but just in completely the wrong order.

Ho hum, thanks for the replies all.

backsteppin123 07-29-2016 01:20 AM

Probably not much you can do but end task the game or see if /q will work. Go to zones they can't swarm like Guk. Has a high ZEM and really cool anyways. ;)

Glasken 07-29-2016 06:59 AM

Quote:

Originally Posted by quido (Post 2331260)
I'm an expert on packets and you should definitely try running to a zone line and plugging.

If the problem continues, reroll.


quido provides the very best comments. Top quality, very highly educated. You would do well to heed his advice.

Laugher 07-29-2016 07:09 AM

/ex quickest way out without task mgr

I had typed out why this happens in particular but desync explains it probably better in in 1 word; basically, the client missed the bus because it was too busy staring at the other inc server traffic and there won't be another.


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