enh should probably just tune down exp loss
until the lag settles down
Not sure what a proper percentage should be, I know for me personally about 75%-80% (or more) of my deaths are caused by server lag, but I may be an outlier. Not really saying the death penalty should be reduced by 75% but really if I had gm rezzes for every lag death, that would be the net result anyway.
Not classic? Hey guess what the lag isn't either
I know it's difficult to have a powerful free server, but hey, what it is is what it is
|