Thread: Game Mechanics: AC may not be working correctly
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Old 02-10-2014, 05:35 PM
Trax Trax is offline
Kobold


Join Date: Nov 2010
Posts: 188
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Quote:
Perun level 60 Monk vs. A Cliff Golem level 58 Warrior
Fight duration – 3minutes.


584 AC Perun --- Total damage: 10481 --- Avg hit: 161 --- Swings: 149 --- Defended: 41 (27.5%) --- Hit: 65 (43.6%) --- Missed: 43 (28.9%) --- Accuracy: 60.2% --- Dodged: 6 (5.3%) --- Parried: 0 (0%) --- Blocked: 29 (19.5%) --- Riposted: 6 (5%) --- Absorbed: 0 (0%)

815 AC Perun --- Total damage: 7312 --- Avg hit: 109 --- Swings: 150 --- Defended: 41 (27.3%) --- Hit: 67 (44.7%) --- Missed: 42 (28%) --- Accuracy: 61.5% --- Dodged: 9 (7.6%) --- Parried: 0 (0%) --- Blocked: 28 (18.7%) --- Riposted: 4 (3.3%) --- Absorbed: 0 (0%)

906 AC Perun --- Total damage: 6500 --- Avg hit: 114 --- Swings: 150 --- Defended: 54 (36%) --- Hit: 57 (38%) --- Missed: 39 (26%) --- Accuracy: 59.4% --- Dodged: 13 (11.9%) --- Parried: 0 (0%) --- Blocked: 32 (21.3%) --- Riposted: 9 (7.6%) --- Absorbed: 0 (0%)

1080-1100 AC Perun --- Total damage: 7340 --- Avg hit: 101 --- Swings: 153 --- Defended: 40 (26.1%) --- Hit: 72 (47.1%) --- Missed: 41 (26.8%) --- Accuracy: 63.7% --- Dodged: 4 (3.4%) --- Parried: 0 (0%) --- Blocked: 29 (19%) --- Riposted: 7 (5.6%) --- Absorbed: 0 (0%)
Link to video - http://youtu.be/Abb6yA31ohs

As you can see between 600ac and 800ac there is a noticeable improvement in mitigation. However, after 800ac it's a marginal difference. When tanking raid targets, there is little to no difference between 800ac and 1,000ac. Also consider the random number generator factor.
Last edited by Trax; 02-10-2014 at 05:49 PM..
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