Quote:
Originally Posted by eadric
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The group loss and D/C on death bug was the primary performance bug that I noticed. Secondary was the old "rez bug", where a player cannot receive a rez and has to relog to clear it.
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The LD-on-death bug has been out there for a long while. Disconnect happens (at least it seems to happen) when your health
dramatically decreases in a short period of time. For instance 100% --> 0% within 1.5 seconds.
As a consequence, this bug causes chat problems (/tell) and corpse rez problems.