Thread: Spells: Necromancer Spells
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Old 09-22-2014, 09:21 AM
Daldaen Daldaen is offline
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Join Date: Jun 2010
Location: Kedge Keep
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Augment Death - Should be 15min duration as opposed to 6min on P99.

Everlore 2000

Quote:
Uhm.. last I checked.. this spell took 200 mana.. lasts about 15 mins.. Now I heard it's a hp regen, speed buff of 50%, +35-40 str buff, and +14ac.. though I guess that would still be a bit of guessing

Vindinian DeathSpirit Necro of the 40 season
Caster's Realm 2001

Quote:
Max Duration: 15 minutes
Casting Time: 2.25 seconds
Recast Time: Instant
Actual Effects: Pet: Increased Strength (39 - 45)
Pet: Increased Attack Speed (49% - 55%)
Pet: Increased AC (10 - 12)
Description: Augment death is an upgrade to intensify dead. This spell works as a pet buffing spell and will increase your pets attack and hitting rate. This spell is necessary in order to use your pet for its full potential. This is useful in groups when you don't care if your pet is frenzy'd on.
Quote:
5 MIN, By Jjams (1/28/2001)

This spell last about 15 mins, and wow it makes your pet rock!
Disagreeing post:

Quote:
SPELL DURATION, By Zerg sentient (1/28/2001)

The duration of this spell is 5mins.
This info was obtained by first casting it on the pet and then trying to cast Intensify Death (a lower level spell from same line). I was unable to for 5mins.
Splurt - Should deal 1600ish damage not 1500ish. I'm assuming the correct formula is what's on Live currently: start at 11, increase by 12 per tick for the next 15 ticks (total of 16 ticks, 96s duration). Total damage of 1616.

EQ Caster's Realm 2001

Quote:
1 minute 36 seconds
Casting Time: 4 seconds
Recast Time: Instant
Actual Effects: Target: Damage Over Time (Unknown)
Description: This spell does an increasing amount of damage the longer it is on the target. It appears to max out doing around 1600 hp damage against NPC's over the 96 second period. Around 1100 against players.
Everlore 2001

Quote:
was in deep in Skyshrine fighting wyverns, and we pulled the 62+ giant jello cube.. forgot name and this spell was resisted 3 times in a row.. on the 4 th time it went thru and lasted longer than 1 min ... must have been at least 2 minutes (took 5 to 7 minutes to kill that jello mob); high MR mobs in skfire resist this spell once in a while too. as for dmg over time, 1600 + is the consensus, btw i use this spell a lot and the only time its wore off on the mob was against the 62+ jello cube =)
Quote:
This spell does rougly 1600 to 1800 no more no less
This Everlore link also has some retarded posts though...

Yes I know most of these have been posted elsewhere but I figured it's worth combining into a single post.
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