What do people not understand about random rolls?
Let's say everyone on your raid casts cancel magic either spell or clicky staff.
Let's have two groups of people.
Group 1 - Roll a maximum roll on Cancel, 4.
Group 2 - Roll a minimum roll on Cancel, 1.
Group 1:
Cleric - Immolating Breath (6)
Warrior - Immolating Breath (4)
Rogue - Immolating Breath (4)
Bard - Immolating Breath (3)
Shaman - Immolating Breath (2)
Druid - Immolating Breath (1)
In this group, since their cancel magics all rolled a 4, everyone would Dispell the DoT except the Cleric who would have 2 counters remaining.
Group 2:
Cleric - Immolating Breath (1)
Bard - Immolating Breath (8)
Monk1 - Immolating Breath (8)
Monk2 - Immolating Breath (8)
Rogue1 - Immolating Breath (8)
Rogue2 - Immolating Breath (8)
In this group because everyone rolled a 1 on their cancel magic, only the cleric would remove the DoT. Everyone else would have 7 counters remaining.
Do you understand why some people have it removing sometimes and some don't?
You could roll 1s every time and take 8 dispells to remove the DoT if you get extremely unlucky.
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This notion that it becomes a matter of level differential is neat... But that's a chanter guide and an EQEmu spell database as info. Would like more info on this. Especially explaining how it decides when something does get removed. Is it a guaranteed chance to remove if the target (after level additions are calculated) is lower than you?
So cancel wouldn't remove any dragon AEs at all unless level 60. Am I reading this correctly Jygia?
Queen's AE in Chardok would require 59-60 and an Annul/Nullify? All VP AEs wouldn't be removable without Recant Magic (don't think there's anything there that you could Dispell other than silence maybe if someone casted on you though).
And basically every AE in Velious wouldn't be removable due to level difference.
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