Thanks for the detailed walkthrough. I seem to be having problems with the syntax though as it keeps reverting back to the default and I can't find the location on my screen even though I changed it a few times. I copied the part I had been working on if you wouldn't mind taking a look and seeing if you find any problems. I did you what you recommended and copy/pasted the fatigue bar.
Code:
<Gauge item="PlayerEXP">
<ScreenID>PlayerFatigue</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>4</X>
<Y>62</Y>
</Location>
<Size>
<CX>108</CX>
<CY>10</CY>
</Size>
<GaugeOffsetY>0</GaugeOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>240</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>220</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>3</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<Lines>A_GaugeLines</Lines>
<LinesFill>A_GaugeLinesFill</LinesFill>
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
</Gauge>
<Label item="Player_EXP">
<ScreenID>FatigueLabel</ScreenID>
<EQType>26</EQType>
<Font>1</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>32</X>
<Y>62</Y>
</Location>
<Size>
<CX>31</CX>
<CY>12</CY>
</Size>
<Text>100</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
<Alpha>255</Alpha>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
<AlignLeft>false</AlignLeft>
</Label>
<Label item="Player_EXPLabel">
<ScreenID>FatiguePercLabel</ScreenID>
<Font>1</Font>
<Text>%</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Size>
<CX>16</CX>
<CY>12</CY>
</Size>
<AlignCenter>false</AlignCenter>
<Location>
<X>61</X>
<Y>62</Y>
</Location>
</Label>
<Screen item="PlayerWindow">
<!--<ScreenID/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>1000</X>
<Y>1000</Y>
</Location>
<Size>
<CX>147</CX>
<CY>92</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<DrawTemplate>WDT_Filigree3</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>Player_HP</Pieces>
<Pieces>Player_Mana</Pieces>
<Pieces>Player_Fatigue</Pieces>
<Pieces>Pet_HP</Pieces>
<Pieces>Player_HPLabel</Pieces>
<Pieces>Player_HPPercLabel</Pieces>
<Pieces>A_AttackIndicatorAnim</Pieces>
<Pieces>Player_ManaLabel</Pieces>
<Pieces>Player_FatigueLabel</Pieces>
<Pieces>Player_ManaPercLabel</Pieces>
<Pieces>Player_FatiguePercLabel</Pieces>
</Screen>
</XML>