Thread: SWG NGE
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  #35  
Old 09-25-2015, 07:29 PM
Skew Skew is offline
Fire Giant


Join Date: Jan 2014
Posts: 727
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Quote:
Originally Posted by Efwan [You must be logged in to view images. Log in or Register.]
No idea what you were playing, but there was literally endless options of things to do/gear to acquire, no there wasn't any specific endgame raid targets like EQ having nagafen etc, but there was nightsister camps, krayts, faction bases (which you had to raid), pvp. P.S. the BH - Jedi interaction was the best part of the game IMO, and outside of the probe droids acting up in the first 2-3 weeks of Jedi, there really was not much bugged/broken.


I felt there was no game direction. No need for guilds like eq to hit gods or for teams like guild wars or realms/groups like daoc. i beta tested for a lot of SWG and then gave it about 6 months as a BH. It was a bigger let down that WoW. Just tragic , tumbleweed city - it did not feel like a MMORPG. It was just badly designed with no idea how to have the community interact consistantly.
the crime in all of this is just how bad Mythic fucked up DAoC after a good first 2 years. there was literally no competition if you knew what u were doing (EQ after SoV - bomb ; WoW : carebear retarded kids ; SWG lasting as long as Star Wars fanbois could stomach)
No pain no gain.