Quote:
Originally Posted by DMN
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I don't even remember regular melee attacks pushing things, but maybe they did. Bash and kick would move things a little bit, so you still had a chance to interrupt them when used at a key time.
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To be clear, this change wouldn't remove the mechanic that causes mobs to get pushed from melee (this is classic and has been proven so by comparison to period-correct videos, etc.), it would just give mobs a 100% chance of successfully channeling regardless of push. Or they might just remove the channeling ability from NPCs entirely and make it so they always complete their casts without a "regains concentration" message.
And special attacks like bash and kick will still have a chance to interrupt, which was never based on push amount - not sure what current P99 mechanics are for this but some believe it shouldn't be 100% chance. The main concern here is about unstunnable mobs such as dragons and giants for which neither spell nor melee stuns would have any effect.