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Old 02-15-2019, 05:39 PM
Cylock Cylock is offline
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Join Date: Dec 2016
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Quote:
Originally Posted by diamondfist [You must be logged in to view images. Log in or Register.]
Guess you guys never did scout much before it was a roll, or when they were trying to convert it over which took several months.


when a mob has no variance and the spawn time can be figured out from the last turn in, people will literally show up 30 seconds before the mob spawns to click fest... good luck getting them to agree to it. Cant really hold them to "but everyone here agreed" if the agreement was made before they logged in, and they weren't part of the conversation.

kinda like forum agreements ... there are many players who rarely if at all come to these forums.

reminds me of a time @ scout like 20 people wanted to roll, and I said right in say. I had no issue doing that but if player, x,y, or z shows up before this pops the agreement goes out the window because they aren't going to agree...

and sure enough one of them showed up =p



why cant staff get creative here. There are several things on this server that aren't classic due to some reasoning behind it.

why not just flip flop the timers for shady and angry. that way the same amount of rings will be going onto the server as it did on live. While dealing with most of the issues here.

then for icing on the cake, all they need to do on the shady is add a invisible npc with no name that despawns 10? 30 seconds? Before the shady goblin spawns and doesn't go back for say 10 minutes.

this will 100% make is so people cant autofire / afk + autofire / just show up for welfare pixels and make doing the quest earned as it should be.
You’re correct ...

about a year ago I asked Nilbog to randomize the spawn(s) to eliminate this issue. Yes it isn’t classic, but neither is having tons of people with previous knowledge about the quest.
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