The tank is responsible for holding aggro at the end of the day. If the DPS are getting smoked doing their job, which is dealing damage, that’s as much on the tank as it is the DPS. Framing the issue entirely around the DPS is unfair IMHO. While it’s unreasonable for a wizard to start nuking the instant a mob is pulled, it’s also not reasonable for a rogue to constantly have to hold back throughout a fight because the warrior is using 0.5 ratio trash like WESS or Infestation or some other bargain bin junk.
If the tank is constantly losing aggro, they need to consider upgrading their gear or rerolling to a knight class. Simple as that. The rest of the party shouldn’t feel responsible for picking up slack when they already have their own defined roles to play, such as healing and damage.
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