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Old 03-07-2012, 04:57 AM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Ikonoclastia [You must be logged in to view images. Log in or Register.]
The classic experience is going to be different for most people, changing the mechanics to find some special formula so everyone experiences the original EQ the way they did back in 1999 is probably impossible.

The best that can be done is probably to recreate the mechanics the way they were back then and let the players try to recreate the experience.
The "classic experience" for anyone who actually played in 1999 was something that involved a lot of risk and exploration and adaptation. Those qualities have been lost by simply trying to restore the game settings to the way they were in 1999, both because some of the mechanics themselves are far too clunky (but we didn't care much in 1999 because it was such a new and amazing experience) and because players already know everything they have to do now. Thus, a huge part of what made Everquest an actual RPG, one of the most immersive ever, is gone.

Quote:
Originally Posted by Ikonoclastia [You must be logged in to view images. Log in or Register.]
Modifying stuff, giving people more options, adding something from PoP or whatever is not going to be helpful in that respect imo.
PoP? I never brought that up at all. Don't mix different ideas in this discussion. There are things that would improve the game and better recreate Everquest as it was intended to be, and as it was played in the beginning, and then there are things that water down the game. I'm not advocating for the latter category.
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Last edited by Zuranthium; 03-07-2012 at 05:00 AM..