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Old 05-09-2013, 04:45 PM
Skope Skope is offline
Banned


Join Date: Apr 2010
Location: place
Posts: 767
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
Server is classic, other than variance and no weekly respawns (not counting dev bugs that would be classic if they could/have fixed them)
- toss in the leniency with respect to cheating/exploiting as nonclassic. Players were banned outright and guilds were disbanded for ninjalooting another guild's corpse, whereas here they're just slapped on the wrist for SEQ/MQing and even duping (though the punishments have changed as of late)

- The variance isn't off by a little; for certain mobs it's 4x as high as it was on live. Now with the added variance it's only exacerbated.

- NPCs don't aggro on pop. This one really ticks me off, because a very tiny subset of douchebags who abused third party programs (and poopsocked) caused a change in mechanics to every single NPC in the game. Just the mere fact that something like this happens shows that the GMs do -- at least in some way -- pander to a certain small selection of players and these players' antics force the entire server to sway from the 'keep it classic, stupid' mantra of this server.

As a whole, the little things that make up the game have taken a turn for the better (read: classic); mage pets aren't insanely OP and the boats work! Even the things we can do without, like the hybrid penalties are in place. Yet when it comes to raiding, and all things that encompass it, things have actually steered seriously off course and in the opposite direction.

People think that those of us bitching do it to get the rules and mechanics twisted in their favor, but that's just not true at all. The reality is that the rules and mechanics have been twisted in favor of a very small group of people and in a very unclassic way.