Thread: Server Status
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  #10  
Old 10-28-2011, 01:27 AM
Kringe Kringe is offline
Sarnak


Join Date: Apr 2011
Posts: 445
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Dontbrag - 50 Mage

Spell System - Decent so far, quite a few things still need addressed heavily - Dispelling your own pet (huge) Dispelling NPCS etc.. Few bugs people have posted need heavily addressed. (I would discuss internally your plans on overwriting spells(movement and what not)and the plans to move forward with or without it)

Parital resists need more tweaking - I think 50/60 resists in FR/CR shouldnt be neting the partial resist rates we are seeing now. Partials shouldnt be kicking off until around 90+ of a resist, its simply to easy to get 50-60 in a single resist, effort should be applied before characters should start resisting spells of any nature, not just being naked with a Resist buff.(example posted in Lovelys thread w/screenshots)

Dynamic PVP System
- Great Idea Rogean and I like where you are going with it.. However, simply too flakey off and on and I think just making the Hotspots (Lower Guk, SolB etc... ) a FFA zone would remedy everything everyone is looking for and avoid alot of drama moving forward (and or negative feedback on changes to the custom Dynamic setup)


PVP Range - I am a happy with whatever we end up with, however... RZ's +4-4 seems to be the most balanced given the leveling system and or spell gap in classic between spell upgrades.. I think most will agree here. I do think 5 would be fine as well.

Legacy Items There are a few (for reasons being I dont want to mention on the forums, then everyone will know of/and or farm) I am hoping to see implemented as they are decent items with time invested that could be obtained before removed...
For that list if you are unsure I would be happy to pm (with proof of their existence in classic) No not Eggshape pumice etc either... Real legit items (non artifact)


Huge Huge issue that should be addressed and one of the most important - Recharging of Items .... I am a huge proponent of utility items and will farm them like no other, but I fear this will destroy pvp for the server.... If recharging is left in make it expensive (currently 294x2 plat (no charisma buff) to recharge golem wands... I havent (and no one has I take it) have tested - Conflag wands, Wand of Souls/ Shocking Steel Mage Wands, but if they are anywhere close to the cost of Golem Wands (You can see where this is/will be heading right?)... Address this asap before the server turns into a clicky fest.
We should either
A) Remove it now or
B) Make it very expensive to do so upfront, the consequences of not doing so now and addressing this later on will only ensure a cry fest about so and so did it for weeks/months and now you nerf it.. etc...

Suggestion - The levels that are being talked about for the event on Sunday, Let people keep them, its beta and its been open for abit now, more 50s on the server of the few classes people may want to try out on Live may encourage more pvp and bring about some of the future conflicts you may run into later on.. (IE People may do planes, fight in the planes etc..) these are things if we address ahead of time the rules/decsions can be hashed out before release instead of a on the fly cluster fuck. (This doesnt mean you trolls try and make 10 different level 1s to get gear etc... Maybe Rogean/Null can come up with a system to prevent this ... IE the summon idea I thru out in the Event thread itself.) But letting people try out classes/bugs and move closer to the higher end is what we should be testing over the next few weeks...

Thats it for now, Alot of the server is top notch and I am utterly impressed at its stability and or mostly classic feel. Few things we iron out and it should maintain a very healthy population.

I'll edit this post as I move forward.. and do more testing... IT just doesnt give me any reason to want to login at the moment considering I play a mage (pet can be CC'd so easily) and I can do nothing about it. But am willing to test out things to help progress.



Kringe
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Quote:
Originally Posted by Bockscar View Post
The reason they were given lures was because high resists routinely countered wizards in PvP.
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Originally Posted by inimegalg View Post
kringe always come up big.. thanks bro

wish we were guilded together n pvping but i think selena/keto carrying over some shit that happened in WoW and black listed me from holocaust
Quote:
Originally Posted by Herb9 View Post
you are a prized screenshot my friend, you arent the type to just sit around afk and let it happen'
Last edited by Kringe; 10-28-2011 at 08:48 AM..