Thread: Spells: Mage Bolt Line
View Single Post
  #200  
Old 01-21-2014, 02:26 PM
Mac Dretti Mac Dretti is offline
Banned


Join Date: Dec 2013
Posts: 1,337
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Reopened this thread as it was older than 3 months. On that note, gonna try and open all the bugs threads back up simultaneously..

Anyways,

After the work that was done 2 patches ago, what are now the top oustanding issues with bolts? Here is what Alecta has on list:

Mage bolts
-move too slowly
-poof if another spell is cast
-no collision
Thanks King nilbog

If it's a lot of work and devs decide to break it down I think the "poof if another spell is cast" should be top priority IMO.
Reply With Quote