Thread: NPC Spawn Issue: decaying skeletons should be non-kos
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Old 06-11-2011, 06:08 PM
Aangus Aangus is offline
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Join Date: May 2011
Location: Western NY
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Quote:
Originally Posted by dali_lb [You must be logged in to view images. Log in or Register.]
Decaying skeletons was KOS to everyone in vanilla from the very start of EQ. No matter your lvl.

Not talking about any expansions or later changes. I know they were changed at some point to make life easier for newbies, so they could run around allmost everywhere in newbie zones without getting any agro

Most people that argue about this either didn't play at launch or have a very bad memory. They are by original design supposed to be a nuiscence to everyone, high or low lvl
This is true - I remember very well when they changed it so that lowbie monsters would not agro everything in sight, and auto agro sitting peeps that were way higher than them. It was a wonderful day I believe during the kunark era, but it could have been velious - not sure.