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Old 01-26-2014, 03:25 PM
Grozmok Grozmok is offline
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Join Date: Jan 2012
Location: Left Coast
Posts: 826
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Quote:
Originally Posted by Ceythos [You must be logged in to view images. Log in or Register.]
Originally we were shooting for death mechanics similar to Vanguard's - exp debt, gear durability hit, and leaving a tombstone. The more we've talked about it though, we're considering going with something a bit more severe - nothing set in stone just yet, though.
Having an attachment to the outcome is important but I think too severe will drive away players.

I think this too is about striking a balance.
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