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Old 01-26-2014, 03:30 PM
Ceythos Ceythos is offline
Pantheon Developer


Join Date: Jan 2014
Posts: 10
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Quote:
Originally Posted by Grozmok [You must be logged in to view images. Log in or Register.]
Having an attachment to the outcome is important but I think too severe will drive away players.

I think this too is about striking a balance.
Couldn't agree more. Death should be feared, but it also shouldn't kick you too hard in the privates every time, either. Otherwise you end up getting far more frustration than enjoyment. Also if it's *too* harsh, it could lead to discouraging exploration.