PvP Rulesets
PvP Range is now scaled as follows:
Levels 1 to 19: 4 Levels
Levels 20 to 39: 6 Levels
Levels 40+: 8 Levels
Combat will be allowed based on the lower level player's pvp range.
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The following zones are now FFA PvP (They contain no PvP Level Limit):
Solusek B
Permafrost
Plane of Hate
Plane of Fear
Plane of Air
Sebilis
Veeshan's Peak
PvP will start at level 2. However, level 1s will be pvp enabled outside city zones.
Rules carried over from Project 1999
Boxing
The boxing rules will remain in effect. You may only be playing one character at a time on the PvP Server.
Can I play one character on each server at the same time?
Yes, You can have one character loaded on Project 1999 (Blue), and one character loaded on Project 1999 PvP at the same time. As long as you do not have more than one loaded on the same server.
Will IP Exemptions carry over?
I am working on a system that will allow the two servers to share the same account database, so that IP Exemptions and anything else account related will carry over.
Play Nice
Training will not be allowed and if caught will be harshly punished.
Kill stealing will not be an offense on the PvP Server, and may be used against other players even in situations where the players can not directly attack eachother. A higher level may chose to grief a lower level out of a camp, but be thankful he isn't able to kill you instead and move along.
Bind Camping will not be an offense on the PvP Server, however it will be frowned upon by the staff and in some situations may be intervened.
Inappropriate Language will not be allowed in public channels. We realize that tensions can rise between players and some may feel the need to express them, but we ask that you restrain yourselves from using public channels. The following channels are considered public: Say, OOC, Shout, Auction. Players will receive warnings and subsequent suspensions for violations. If a player is being rude to you in tells you are to ignore the player, we will not act on inappropriate tells.
Raid Rules
There will be no raid rules. We will not be enforcing any first to engage or claim rights. Raids are to resolve their disputes via communication and/or PvP. Kill stealing is allowed.
Ninja Looting
In a situation where a corpse is waiting to be unlocked for a player to loot the corpse with the permission of the player who was merited the kill, it will be against the rules for any other player to loot that corpse without permission. This is to prevent players outside a PvP level range from ninja looting. If the corpse is otherwise abandoned (if a group or raid is wiped out in the process of slaying the mob(s)), the corpse is open to be looted by anyone when possible.
PvP Penalties
XP Loss
There will be a reduced unrezzable experience loss for every PvP Death. (You may still be revived back to your corpse, but it will have an 8 minute timer.)
Coin Loot
Coin loot will be in place.
Item Loot
Item loot will currently not be in place, however this may be subject to change as we consider alternative item loot mechanics.
PvP Deaths
Upon a PvP Death you will respawn with no mana and half health. You will have an effect on you called "PvP Death Effects". This buff is beneficial and may be clicked off at any time, however it is in place to prevent further XP Loss from PvP Deaths. This buff will remain on until any of the following conditions are triggered:
- You make any aggressive action towards another player.
- You cast a Heal or Buff on another player.
- You loot any corpse.
- You remove any item from your bank.
Currently not functioning
- City Guard Faction Protection
Please report all findings in the PvP Bug Forums.