View Single Post
  #1  
Old 12-01-2009, 10:55 AM
Summit Summit is offline
Large Rat


Join Date: Nov 2009
Posts: 8
Question Class Experience Penalties

Obviously many players have gotten by fine with the various penalties in, but I hope you'll hear out my reasons for its removal. As someone who doesn't have an extraordinary amount of time to play on the server, I find this penalty to be absolutely crushing. Even at a relatively low level my hybrid alt moves along much slower than any other class I've played, which makes the whole affair feel like its moving at a snail's pace. EverQuest has always been a slower, more difficult game, and I appreciate that, but the game is hard enough as it is without making it take 40% longer to level up.

The original intent of the penalty is to penalize the more powerful classes. However, most people will agree that classic EverQuest is surprisingly balanced. It's ludicrous to suggest that, for example, the Ranger class is more powerful than say a Cleric and yet one has a penalty while the other does not. Unlike other annoying features (no binds, boats) it doesn't add anything of value to the server. You could argue that having to get a bind forces the community to interact, but this penalty is personal only to your character. It certainly doesn't add fun on a personal level, so I question why it's in at all.

If I'm alone in this then fine, I will suck it up or just not play. That's fine. I respect the developer's desire to create a "truly classic" experience. I came here to enjoy that experience and I realize this penalty is part of it. My point is there were some things in classic that didn't make the game better. I doubt very much that anyone would miss class penalties.