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Old 01-10-2013, 02:12 PM
falkun falkun is offline
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Join Date: Sep 2010
Location: Ruins of Old Sebilis
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Quote:
Originally Posted by Nordenwatch [You must be logged in to view images. Log in or Register.]
I was told today that it is no longer 20 minutes for the human and then 20 minutes for the dragon, instead its 20 minutes for both human and dragon.
20 min for the human, then another 20 for the dragon as they are independent NPCs. You do not have to kill the mob within the 20 minutes, but you must have engaged the mob within 20 minutes.

Quote:
Originally Posted by Nordenwatch [You must be logged in to view images. Log in or Register.]
Also, if a group has engaged by the 20 min point but not killed, does it become FFA at that moment or once and if they wipe?
You get 1 attempt, and you must engage before the 20 minutes are up. If you initially engaged before the 20 minutes expired, but have not killed it after the 20 minutes are up, the kill is still yours as long as you are still making progress on the mob and not "stalling" in the eyes of GMs.

Applicable raid rules posted below.

Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
Q: What rules pertain to raid mobs that are triggered spawns?
A: If a raid mob is triggered to spawn by killing a single mob before it (Example: Statue -> Idol -> Avatar of War), the guild that spawned the mob has 20 minutes to engage it. The mob is open to any other guild on a first to engage basis once the first guild has either wiped or not engaged within the time limit.
This means that the dragon and human are on seperate 20 minute timers.
Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
Q: What about raid mobs that are spawned by a combination of other mobs?
A: In the case of a raid mob that is spawned by clearing an area (Example: Azarack Island in Plane of Sky), the guild that did the clearing has the same consideration as above; That is, 20 Minutes to engage and 1 attempt. In the case of multiple guilds contributing significantly to the spawn of the mob, the mob is first to engage by any of those guilds.
Just a reminder: If the first guild fails to kill the mob on their first attempt or fails to engage within 20 minutes of the mob's spawntime, the mob's ownership is determind based on the first guild to engage at that point.
This outlines that you get 1 attempt or 20 minutes, whichever occurs first.
Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
Q: What about a raid mob being indefinitely kited or occupied?
A: It is against server policy to indefinitely kite, or otherwise keep occupied, a raid mob without intention of bringing it to your raid camp. You either bring it to your raid, die, or zone out. Obvious stall-kiting of a raid mob, especially in situations to prevent engagement by another guild, will result in disciplinary actions against the kiter's account, and possibly their raid/guild leadership.
This spells out the GMs stance on "stalling", either through kiting or indefinite tanking. Note that GMs are fairly lenient on indefinite tanking for VS, but tend to take firmer stance on kiting.