Thread: Log Parsers
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Old 11-22-2011, 11:07 AM
bonehand bonehand is offline
Aviak

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Join Date: Jul 2011
Location: South Bend, IN
Posts: 78
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Make it a little more dynamic...have an ini or xml file that maps the corresponding "You have entered <blah blah>" to the proper ini and image file name. Or even just one xml file to track all the ini infoz and just points to file names...

HTML Code:
<Zones>
   <Zone>
    <Name>Ak'anon</Name>
    <File>Ak'anon.jpg</File>
    <Physical>
      <X1>69</X1>
      <Y1>75</Y1>
      <X2>319</X2>
      <Y2>323</Y2>
    </Physical>
    <Logical>
      <X1>0.0000</X1>
      <Y1>2000.0000</Y1>
      <X2>-1000.0000</X2>
      <Y2>1000.0000</Y2>
    <Logical>
    <Text>You have enetered Ak'Anon</Text>
  </Zone>
   <Zone>
    <Name>Butcherblock</Name>
    <File>Butcherblock Mountains</File>
...
...
    </Zone>
...
</Zones>

But would be nice to extend this - ie when you see the You died message, it records the last know loc for the zone you were in and when you zone back into that map file your corpse gets it's own marker =)

Or, allow setting points that are recorded in the xml and can be given popup tool tip that shows the note you entered in a dialog.

Still, this whole thing is a good idea that in the end would be regarded as an exploit on this server based on their current rules...might have been legal on live, I did the same kind of thing using the mapquest file format...but these guys don't care what anyone else thinks, if it's going to help you and make the game more fun and more like classic experiences for the people who know how to do more than install software from a CD, generally it's forbidden, lol.