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Old 09-30-2011, 10:20 PM
vinx vinx is offline
Fire Giant


Join Date: Nov 2009
Location: Greater 'Faydark
Posts: 596
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Quote:
Originally Posted by Nimblerot [You must be logged in to view images. Log in or Register.]
In classic, earth pet root rarely landed and was not a reliable source of rooting someone.
and how does a mage expect to get anywhere on EQ?
gate all the time? if so they would have been considered the weakest class to play..and we all know that isnt true. no matter how much you want to believe that.

mage cant heal, sow themselves to run far enough away to cast long cast time nukes or dispells/debuffs
they cant root/snare/darkness/blind/stun

mages have always been OP
and thats because their pets are OP

Ive played mages on VZ and my roots landed enough to win most 1v1 battles even alot of 2v1 battles.
it wasnt until later levels, like 45-55 that i had to start swappin in the air pet on casters who could nuke my low HP in a few casts
then ofc epic pet rocked!

I do believe that the roots should scale tho..and maybe that might be off?
but here on beta with naked low levels, roots should stick most the time.

only times i ever had a problem was when i was engaged with a higher level or with a twink who was wearing alot of resist gear.
in those cases you run circles or lead a chase until root finally does stick and you have a chance at winning.(if you dont nuke the root off)
and they did seem to wear off according to a resist check.. roots on twinks and higher levels seemed to wear off fairly quick. while low characters and scrubs would die before root wore off.
so again, maybe the scale is off if low mages are stickin higher levels for full duration

but it still makes me wonder wtf these people played that state pet abilities NEVER landed
my recollections from playing a mage, are that i was rockin most of the time lol

even when i recall playing my druid vs a mage..
i recall resisting 2-3 stuns before stun landed (minus epic pet)
and i didnt care about root pet, cept i would need to root the pet and move away. then when root landed he was over there and i was over here.
but i usually outhealed the first nuke (maybe 2 nukes if air pet kept stunning me) before i was done applying dots..
then run oor to heal and outcast him with faster nukes = druid wins
imo, the pets are annoying because they DO land
but most classes (besides melee who need to chop a mage down between roots and ignore the pet) can win if you play smart and CC the pet first
(not kill it you noobs!)

but therin lies the problem.. and maybe why this thread is here
player roots/snares are not landing
without the ability for some classes to CC the pet. the pet and mage are going to steamroll everyone

once player root/snare has been fixed and we can CC pets
we can swap threads about how OP that is on all of us lowbie undergeared players
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