Thread: Game Mechanics: Bloodforge Hammer
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Old 09-17-2017, 09:26 PM
Rygar Rygar is offline
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Mention of it here:

https://www.project1999.com/forums/s...ht=Damage+caps

So basically the number for the class you see is how it views your base weapon damage. Priest for your level range lists 12, so it will treat your 13/50 weapon as a 12/50 during damage calculation.
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Last edited by Rygar; 09-17-2017 at 09:28 PM..