View Single Post
  #23  
Old 02-11-2013, 02:41 PM
falkun falkun is offline
Planar Protector

falkun's Avatar

Join Date: Sep 2010
Location: Ruins of Old Sebilis
Posts: 2,464
Default

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
1. PVP in dungeons only.
2. Increase dungeon ZEMs ~33% and decrease outdoor ZEMs ~10%
3. No XP loss on PVP death, but characters respawn with 10% life and 0% mana after a PVP death.
4. Group/guildmates are immune to detrimental spells (half the reason I refused to play on red was that I couldn't use color flux. That's just gimp).
I'm abstaining at the moment, but I have a few issues with your purple-specific rule-set.
2. Druids and bards especially level faster in open space than in dungeons. You are gimping a class because his play-style is out of the box. I'm not saying increase the outdoor ZEM, but why the nerf, especially for druid's (who can only kite 4 instead of the whole zone)?
3. Again gimping players based on class. Healers will be infinitely better off than non-healers since mana regenerates faster than HP. (INT casters and non-caster melee really get screwed here).