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and I think most people on live right now would laugh at that for being slow.
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You are probably right...that was with me also looking around, figuring out where I was, since I had never been to mines of gloomingdeep before etc.... And I had no others around to give me any damage shields etc... so yea it probably was relatively "slow"...
But to compare...I started this Necro on 1999 the other day and I'm just now level 6. That is what I missed most about EQ, compared to WoW etc... The investment in your character MEANT something to you. Losing xp, the danger factor...and the fact that regular snakes if they are even/yellow can and sometimes will kick your ass if you don't pay attention.
I like the leveling to be challenging, dangerous, and have penalties for failure...when they started dumbing down the game, putting in graveyards, making it too easy for death not to matter and travel no longer to be dangerous at all, it loses its risk factor.
Velious for me was the expansion the game should have stopped with (even though I know they could never have stopped, it was too much of a money machine).