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  #11  
Old 08-11-2015, 07:24 AM
wts wts is offline
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Sounds so scary, guess I better go blue. I'm afraid of PvP.
  #12  
Old 08-11-2015, 08:01 AM
heartbrand heartbrand is offline
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The problem with teams is shown in every teams game to date. WoW had to finally allow faction crossing for pvp because of the large team imbalance. People like to be on the strongest and winningest team. Hasn't red99 taught that lesson to people?
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  #13  
Old 08-11-2015, 08:20 AM
wts wts is offline
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So your basic argument is, teams can't be perfected so stop trying?
  #14  
Old 08-11-2015, 08:33 AM
DRAGONBAIT DRAGONBAIT is offline
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if u want hardcoded teams look at daoc, best of all NOONE will argue that. 3 teams, contesting for the big raid zone. i dont know how can this be done on everquest but u have it there, some kind of fight over the citys, and the citys gives u acces to raid zones etca, if u want to hard code something, look into daoc plz. no fkn clue how that work on eq tho, im more into doing as it was back on live. tallon zek. point
  #15  
Old 08-11-2015, 09:36 AM
phacemeltar phacemeltar is offline
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halflings should be on human team and it should be neutral, rep aligned
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  #16  
Old 08-11-2015, 01:40 PM
Neno Neno is offline
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3 teams dumb and don't work in EQ.

1 team just ends up being the independent candidate that won't ever win but still sucks away the votes causing a team that could be a proper contender from actually obtaining that goal. So either a smaller good team will weaken a more powerful neutral team VS evil or a smaller neutral team will weaken a more powerful good team VS evil.

Good vs Evil makes sense from a game play point of view but Neutral is stupid because the players on that team don't actually act according to that term.

If neutral players cared about being neutral they would refrain from aggression unless provoked or they would seek to tip the scale of balance from one side to "balanced"
which means they would just end up fighting alongside good more then likely. But no one actually cares about that shit and it just turns into a 3 way death match where the victor is decided early on and the other 2 teams not only contend against each other but also end up smashed to pieces any time the greater team rolls up.

vt/tz was good in theory but the top guilds all ended up x-teaming which led to a lot of retarded situations like not being able to kill an enemy healer because he was technically on your "team".

2 hard coded teams is the only way to go otherwise you can just keep playing on red because it is exactly how a 3 team server would end up here.
  #17  
Old 08-11-2015, 02:05 PM
SamwiseRed SamwiseRed is offline
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I don't think you know what neutral means, at least in the teams concept. SZ was the only ruleset and team setup that made any sense. 2 hard coded teams is retarded. It means one team will most likely dominate from server start to end like what Red99 has been from the start.
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  #18  
Old 08-11-2015, 02:10 PM
Sosa_Chamberlain Sosa_Chamberlain is offline
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Eq browser teams 2026
  #19  
Old 08-11-2015, 02:12 PM
Gnomegrown2 Gnomegrown2 is offline
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Today, 03:28 AM
  #20  
Old 08-11-2015, 03:01 PM
deadlycupcakez deadlycupcakez is offline
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DAoC - three teams and worked?
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