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View Poll Results: Would you participate in a guildwar under this system? | |||
I enjoy PvP and would like this system. | 126 | 64.29% | |
I enjoy PvP but I don't like this system. | 14 | 7.14% | |
I don't like PvP. | 56 | 28.57% | |
Voters: 196. You may not vote on this poll |
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#21
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#22
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i figure for the most part the people making the strictly PVP guilds are going to be the people who do the most raiding. they would probably just say F it and stay in the PVP guild to raid, they may even do that just to keep everything interesting. also, do we actually have regular PK players?
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I hear voices in my dome, they won't go away or leave me alone
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Baas rutten, Monk Realena peacecraft, monk of cazic thule server. | |||
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#24
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the implementation of a /guildwar function doesn't hinge on the fact that it'll definitely be used by the top raiding guilds. I can tell you that a month or so ago we were praying for a guildwar function. Right now there's not a huge need for it. The fact that it's AVAILABLE just opens up a new option.
but uuuuuh! I think the initiation should be leader to leader, or at least to officer. This (1) implies forethought and planning and (2) keeps an obnoxious leader from spamming /guildwar whenever he sees any member of the guild. Ending it can still be any member. Rewards? I agree with someone above - just winning is a reward. Moreso, I specifically don't want to see a leaderboard or anything. That's not what the game's about, especially since (and also since it's not what the game's about) pvp is so horribly unbalanced.
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"...we're gonna be doin' one thing and one thing only... killin' Nazis."
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#25
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Last I checked, melee combat was still useless vs. any PC character and spell resists are broken. I like PvP but not with broken mechanics.
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#26
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Can we pickpocket people we're at war with?
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Dyno, 50 rogue
Rawbster, 50 monk | ||
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#27
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I like the idea of this, will give some other focus to the people competing over the limited spawns.
A bunch of the stuff people are suggesting doesn't sound like it would adhere to the classic spirit of the server (dyes, armour, titles etc.) I also think there should be mechanics in place to limit the griefing of other players. I for one wouldn't want to have to wait for someone to get bored of camping my corpse for 6 hours before i could loot it. Not sure whether I'll be using this, but i like the idea of it. It will be entertaining to watch [You must be logged in to view images. Log in or Register.]
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Omnimorph - Enchanter
I enchant things... | ||
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#28
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Like I said in a related thread:
PvP belongs on a PvP server. | ||
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#29
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and EQ always had pvp, just alot of its aspects put players off most of the time. I think this server could benefit from it.
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Omnimorph - Enchanter
I enchant things... | |||
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#30
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Yes, EQ had PvP... on the red (Zek) servers.
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