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  #21  
Old 04-16-2024, 02:15 PM
REDPOLLS REDPOLLS is offline
Large Rat


Join Date: Jul 2016
Posts: 6
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Any word of this being fixed?
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  #22  
Old Yesterday, 07:33 PM
Vsai Vsai is offline
Sarnak


Join Date: Dec 2014
Posts: 368
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I have been reading up on the history of Solon's, the reasons for all the changes, and the timeline.

https://everquest.allakhazam.com/his...es-2000-1.html
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April 17, 2000 4:00 pm
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"- Corrected a bug with a new bard song that allowed them to charm anything, such as deities and dragons."

#This is when the 10-level limit up to level 51 was implemented. #

January 29, 2001 Absor Launches his Bard Talk thread in the gameplay discussion of the official forums to get feedback on areas that needed attention by the dev team.

https://web.archive.org/web/20010204...ML/052807.html

https://web.archive.org/web/20010215...ML/055105.html

https://web.archive.org/web/20010223...ML/057055.html

https://web.archive.org/web/20010306.../052807-4.html

"Well Verant never allowed bards any decent
high level charms (try replacing a enchanter with a bard in Sebilis)... In this case enchanter's DO NOT need to be nerfed!... Just INCREASE the ability of bards to charm at high levels(like they could in the mid levels.. weak charm.. but could work in a pinch)"

"3. Crowd control: Our charm hard caps at lvl 51 mobs. Our aoe mezz is worthless and our single target mezz, while improved for the mid range bard, becomes essentialy a non viable solution at this lvl. Enchanters are NOT the only way to go, but they are the primary means of crowd control at higher lvls. Even necro's get a better crowd control than we do."

"Solutions:
There are many many possible solutions to this problem.
1. Beefed up crowd control abilities. Bards don't need to be as good as an enchanter at crowd control. They should be able to fill in as an acceptable substitute in MOST situations. Raise the lvl cap on bard charm (it's mana based w/ no mana regen and lasts a maximum of 9 seconds). Make lullaby require an instrument, capped at 4 mobs and take out the secondary resist. A chanter can lock down 4 mobs w/out breaking a sweat and while they are mezzed, cast other spells. Additionaly, spells cast by the chanter prior to the fight remain in effect. Giving bards the ability to lock down 4 mobs is not unbalancing because unlike the enchanter, bards would not be able to do anything BUT mezz until the end of the fight."

"Lastly I can't finish without asking why the charm line finishes so abruptly and early. Bards get charm songs at level 27 and 39, so I don't think a song at level 51 would be out of order or give themn something that the vision of a bard suggests is wrong. However, as they already get 2 songs at level 51 perhaps waiting till level 52 is timely. Given the above ideas this would give high level bards the full range of crowd control abilities (target/area mez/stun, charm, blur) but just in a very limited way when compared to an enchanter."

"7. Change level 39 charm to affect creatures equal to the level of the bard, and flag certain ubermobs as unaffected by this song (boss mobs)."

"Finally, please raise the cap on charming/mezing of mobs. If you can make certain mob's unmezable then I dont see the problem. But this cap often hinders simple game play."

" Charm is capped at 51, Fear is capped at 53, Mez is capped at 55. "

"5.) Possable Charm line "changes" in favor of much better group enhancing songs.

Kind of capped low at (51?) anyway... and drain mana... not too much room left to nerf these and still be useful."

"-Finally, the level caps on charms need to be removed. Enchanter and bards. Post 50 charms are purely traffic control, and post 50 charms are practically useless now, except in very rare circumstances."

"Lot of our songs capping 51-53 like fear charm mez(55).----means bard cannot do any mob control on 55+ mobs(thats fine thats the enchanter job, then gives us something else to do…not just being a mana battery)"

"Get rid of the charm/mez cap except on tagged mobs."

"Our charm sucks cause you can't charm anything past 51. Bards just straight out suck except for playing resist, travel and manasong."

"Could the lvl cap on charm be up'ed to 55 instead ? "

" Quite simply, the level cap on charm needs to be raised from 51 to 54 or 55. "


"lots that i agree with: stackable hastes, the uselessness of the 39 charm in later encounters,
the horrid manacost on dissention that needs to be fixed, the change in the 55 bellow is a very good suggestion."


"... allow charm song to be used on higher level NPC's. "

"First, the mez and charm level caps are a little unnecessary considering that it's possible to flag npcs as mezzable or charmable."

"Charm: Cap of lvl 51...please raise this, we lose a powerful ability by gaining levels, and that should not happen. Even if you have to increase the mana cost..."

"39 Charm: I too think that we should be able to Charm mobs over 51, its not difficult to set a mob to be uncharmable. That being done, Player level is a good running cap."

Out of these discussions, more than 40 comments asked for an increase in bard charm level. Then by the end of the thread notes were posted indicating it was live.

https://web.archive.org/web/20010221...ML/000665.html

"ITEM: Bardic Charm.
Also, bard charm seems to be capped at a level lower than enchanter charm. Is this how it should be?"

After splitting the thread 6 times over a month and locking two outright because of any enchanters complaining about the charm level increase.

February 12th 2001

"Fair enough, but when I started playing the game, bards had the ability to be good at crowd control and whatnot. (btw, cap on charm is lifted, rumor has it)"

"-Bard Mez and 39 Charm will now work on any Mob within a decent level range of the singer. The previous cap of level 51 (I think that's the current level cap) has been removed. If any Mob is not meant to be charmed, they are now flagged as such. Expect this flag on Gods, Dragon Bosses such as Vox, Nagafen, Gorenaire, etc, and certain other monsters."


Incidentally, I also came across posts citing two different error messages after this point, "You are not high enough level to charm this target." and "Your target cannot be charmed." This led to confusion with the level limit because there was an internal control preventing leveling bards from charming deep reds as they could do with the previous version (lvl 39 bard charm kiting bulthar's in CS reliably).

The cap should be 55, this is the backstory for that.
Last edited by Vsai; Yesterday at 07:36 PM..
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