#21
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Don't put starting points into stats that are easily maxed out with gear or buffs. Focus + STR buff + DEX buff = maxed out STR and DEX. Boon + any DEX buff = maxed out DEX. STA buff and you're still under 200? Yeah, put points into STA.
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#22
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It's everquest, stats don't matter. Not like SKs tank anything.
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#23
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#24
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No, I honestly feel that way. Realistically, there's no 20 point stat distribution that will have a noticeable in game effect.
An endgame 20 CHA SK will be just as useful as any other. | ||
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#25
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Eberron 60 Erudite Enchanter <Awakenend>
Enjamin 60 Erudite Cleric <Awakenend> Yxarus 60 Iksar Warrior <Awakened> Fauvana 54 Erudite Necromancer Seliel 24 Erudite Rogue Deepwalter 6 Erudite Paladin Fauvano 40 Dark Elf Necromancer Stoppinswords 11 Dark Elf Warrior | |||
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#26
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#27
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For what it's worth, I made an erudite paladin and "screwed up" my initial stat distribution (mostly strength) and it has never really mattered. There's no question I probably died a handful of times when I would have otherwise survived during my years of play, but I can't actually think of a specific one. Basically, I largely agree with Cecily that you'll be fine no matter what you do.
Also, it always annoys me when min/maxers ignore that other stats can also save your life. Extra strength is extra dps that will occasionally finish off a mob a few seconds earlier and prevent your death. Extra dex is extra procs again for increased dps and for SKs, extras lifetaps that may be worth more than 104 hps over a fight. Extra int is extra mana that may allow you a life-saving fear to get a mob off your back so you can zone or FD or whatever. If you're tanking and spanking, more hp is gonna be the most useful usually, but there are other "life-saving" stats that also matter and it's silly to just ignore that. Unless you plan on doing the batphone thing and raiding end game, you won't max the other stats either so the argument that they will hit the str/dex/int cap regardless isn't really true for most players. Edit: Just one last point. Even though sta buffs are lacking relative to other stats, sta is really just a proxy for hps and hps buffs are not in short supply. Using my very non-min/maxed paladin as an example, when fully buffed I have something on the order for 5300 hps. With 20 more sta, this would be around 5400 hps which is an increase of about 2%. I guess it's up to you whether or not that's important enough to forego other useful stats while leveling up. Also good god, sorry for the wall of text...
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Last edited by Vallanor; 08-03-2017 at 10:58 AM..
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#28
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There are smarter choices and dumber choices with where to put your starting stats, but Cecily is right. 20 starting stats means surprisingly little - especially at the end game.
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#29
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#30
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