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Old 11-08-2011, 04:00 PM
Knuckle Knuckle is offline
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Default Top Issue Before Release

With the increased power of Casters against high resist opponents it is critical to have AC properly increase mitigation before release. Right now the pure melee classes which are arguably the weakest classes in classic, are now even weaker than what live was like because AC does not provide increased mitigation. This is going to make leveling even more challenging, and makes them far weaker than they should be in PVP combat because they will suffer the same damage as a cloth class from pets or melee classes.

I don't particularly care to argue about built in hit rates for archetypes, I'm aware it is harder for a caster to hit a melee than vice versa, but a skeleton pet will hit a warrior as hard as a caster regardless of their gear.

Give us some incentive to strategize our gear for different PVP/PVE encounters as a melee, on live players would keep a set of high AC gear for pvp against melee opponents.
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Old 11-08-2011, 04:01 PM
Sprinkle Sprinkle is offline
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top issues before release were : Release date

half the people originally here are gone due to slow progress

should not have even been announced till november at the rate they worked on it , would have been a great secret
  #3  
Old 11-08-2011, 04:04 PM
Nirgon Nirgon is offline
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Top issues:
AC in PvP
Guard/faction assist
Blind/stun/root/snare


All that's left I think?
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Old 11-08-2011, 04:07 PM
Lulz Sect Lulz Sect is offline
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[You must be logged in to view images. Log in or Register.]srs bs
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Old 11-08-2011, 04:08 PM
juicedsixfo juicedsixfo is offline
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Great thread. There's probably only 5 of us who plan on rolling Warrior, which is why this probably isn't getting as much attention as it should, but we'd appreciate knowing what the word is on AC mitigation status – as it's currently completely not working.

Avoidance seems to be working properly though. Is it possible to see a break down, similar to how Null posted the resist table, on how Agility and Defensive skill play into chances to miss, parry, dodge, and riposte?
  #6  
Old 11-08-2011, 04:13 PM
stonetz stonetz is offline
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I think the melee AC / mitigation etc can be fixed on the fly without being a huge deal where blind landing a lot / root / snare removing SoW is going to affect everyone.

I'd say fix those and then tune melee as we go because it affects a lot less people, but do it quick because it sucks =)
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  #7  
Old 11-08-2011, 04:15 PM
Nirgon Nirgon is offline
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Defense skill should also be having a hand aside from AC.
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Old 11-08-2011, 04:16 PM
juicedsixfo juicedsixfo is offline
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Quote:
Originally Posted by stonetz [You must be logged in to view images. Log in or Register.]
I think the melee AC / mitigation etc can be fixed on the fly without being a huge deal where blind landing a lot / root / snare removing SoW is going to affect everyone.

I'd say fix those and then tune melee as we go because it affects a lot less people, but do it quick because it sucks =)
Melee wants to know before pumping 25 AGI into a wood elf warrior, versus going traditional AC meat tank
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Old 11-08-2011, 04:21 PM
Sprinkle Sprinkle is offline
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something not working on p99? NOWAI !

even on blue they shouldnt even be at kunark so much is broken

roll out velious wohoo
  #10  
Old 11-08-2011, 04:32 PM
Lovely Lovely is offline
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<----- Caster and first one to bring up the AC issue! Hero indeed.
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exploit - is the code word for they outleveled me and are now outfarming me
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