#171
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Quote:
Quote:
PLEASE FIX
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White Throne sniped from Noni-Nedkelly (Ragnarok) thanks - http://imgur.com/a/fXTux -
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#172
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To be honest, I don't remember any of these changes on live, but in my opinion they are welcome to save us from bards stealing everything. Now, if only a server could be re-rolled with these rules.
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#173
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No amount of changes will ever un do the damage chardok aoe did.
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#174
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Where to Dl the patch for this?
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Hiyodori <Tempest> 60 Human Magician
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#175
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Quote:
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"I have been freed from the shackles of pixel lust."
Are YOU Cleansed from the chains of digital desire? | |||
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#176
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For it to work like kunark era (my memory, [anecdotes intensify]) it would need to be a check every tick. Might work fine for enchanters/druids, but a 30sec check on a song that lasts 18sec taint gonna work.
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< Knights Who Say Ni >
Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40. | |||
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#177
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Quote:
Two keys (forward plus either left or right) plus mouselook to control your facing and keep you from running in a circle. I was taught that trick during Kunark by some random FPS fan I duo'd with a few times.
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crabby old man playing 4000 year old goblin sim
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#178
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For the poster who said this was EQ copying the extreme lazy anti-train aggro in the newer MMO's, umm, they're incomparable. Kunark especially had huge open zones. It's more likely they got the idea to do lazy-lite mechanics during that time. But it's true MMO's are copying each other all the time. OOC regen (2006) is much better example. But honestly it's really simple. MMO's tend to copy whatever reduces downtime and whatever increases soloing power. Whatever makes players happy. Unfortunately, in a feverish pace to outcopy others, MMO's lose some of their originality and they all start to look/play the same. I mean, you can't have players from the bigger MMO's coming to your MMO and not knowing what to do, right? So just copy copy copy copy.
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
Last edited by stormlord; 02-27-2017 at 04:53 AM..
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#179
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Why are mobs not mem-bluring when they get back to their spawn point?
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#180
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